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storing it in the metalRoughness image, is currently not supported: KhronosGroup/glTF#1593 (comment)
however, just using a separate grayscale texture with modulate should work
you dont need the RTSS for baked AO - just put it in a normal texture_unit {..} section
The text was updated successfully, but these errors were encountered:
Support for Metal-roughness maps was added based on the following topic: #138
Now, there is Ambient-occlusion missing which can be implemented by using a separate grayscale texture with modulate.
Some comments from: https://matrix.to/#/!DzKeCPZzhuYhzPSQfP:gitter.im/$J5f-KtsWIx5k53_FXaWuh2QWSg2iRlElMfFcl4t3m-o?via=gitter.im&via=matrix.org&via=the-gdn.net
The text was updated successfully, but these errors were encountered: