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Code doesn't build on Linux because of few errors and even missing cpp files in the Cmake. Is the CMake not maintained at all ? I've fixed the build as best as I could and I get the editor to start up, however, when opening a new empty map the program eventually crashes. I'm trying to debug it but no luck so far with even getting a trace (it crashes on some X11 error)
Here's my diff to even get you started on Linux, but please let me know if this fork is even supported or is it completely broken and abandoned.
Indeed, can corroborate the X11 something error crash when opening the application on Linux.
Crash data when breaking on _XError:
#8 0x00005555564ee766 in _gdk_x11_display_create_window_impl ()
No symbol table info available. #9 0x000055555651a63e in gdk_window_ensure_native ()
No symbol table info available. #10 0x00005555564efcc0 in gdk_x11_window_get_xid ()
No symbol table info available. #11 0x0000555555c3ec3d in wxGLCanvasEGL::SwapBuffers() ()
No symbol table info available. #12 0x0000555555a9fa66 in MapCanvas::OnPaint(wxPaintEvent&) ()
Code doesn't build on Linux because of few errors and even missing cpp files in the Cmake. Is the CMake not maintained at all ? I've fixed the build as best as I could and I get the editor to start up, however, when opening a new empty map the program eventually crashes. I'm trying to debug it but no luck so far with even getting a trace (it crashes on some X11 error)
Here's my diff to even get you started on Linux, but please let me know if this fork is even supported or is it completely broken and abandoned.
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