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Port to 1.20/1.21 #12

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aricloverEXALT opened this issue Jul 29, 2024 · 10 comments
Open

Port to 1.20/1.21 #12

aricloverEXALT opened this issue Jul 29, 2024 · 10 comments
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enhancement New feature or request

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@aricloverEXALT
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aricloverEXALT commented Jul 29, 2024

Hello @Offroaders123! I felt like helping you out!
Dark_Mode_Bedrock_v1.19.0_r-1\textures\gui\gui.png
gui - 1.19.0 Version (removed)
gui




gui - 1.20.60.4 Version (currently used)
gui

  • I tried my best trying to make the gui.png as good as your version but Mojang revamped some buttons and added more stuff in the gui.png, not sure if it’s accurate 😅

Dark_Mode_Bedrock_v1.19.0_r-1.zip - this is a modified version which includes the new 1.21 Panoramas and the updated gui.png
here's the changelog with whatever is in the zip.

  • Replaced 1.19 Panoramas with 1.21 Panoramas
  • Updated gui.png (v1.20.60.4)

But I recommend releasing this as a BETA release, since there might possibly be more assets that I may not have seen since this is an update from 1.19 to 1.20 or 1.21.

@aricloverEXALT
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aricloverEXALT commented Jul 29, 2024

since there might possibly be more assets.

and It could be true since Bedrock has over 1000+ ui files. Not sure what had changed since I haven’t looked at most of them yet.

@Offroaders123
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Thanks for contributing this! I'll have to catch up with all of the changes they've made the last few years too, it used to be not too bad to remember which textures there were to modify, now there's definitely a bunch more that are unfamiliar.

@Offroaders123 Offroaders123 self-assigned this Jul 29, 2024
@Offroaders123 Offroaders123 added the enhancement New feature or request label Jul 29, 2024
@aricloverEXALT
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aricloverEXALT commented Jul 29, 2024

Thanks! Also I forgot to tell that Mojang moved the touch controls out of the new gui.png, it’s because Mojang moved them into the textures/gui/controls folder
I might to have recreate the dark theme style on them because they changed it a little.
and they removed the font folder.
I’ll try to help with the other assets aswell!

@arichornlover
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arichornlover commented Jul 29, 2024

@aricloverEXALT
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aricloverEXALT commented Jul 30, 2024

modifed.textures.for.dark.mode.1.20-1.21.zip
I updated the HotBar and some other textures, didn’t add much new because I was out of time yesterday but I’ll be expanding this file and add some NEW textures later! 😅

top bar & hotbar previews!

Edit: I’m currently fixing the Minecraft emojis in the resource pack below.
IMG_2053

@aricloverEXALT
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Sorry for the lack of response, I’ve been working on the Java Version of the resource pack. been expanding this one a lot. https://modrinth.com/resourcepack/default-dark-mode-expansion

I’ll see if I can continue updating this one and resolve the gui.png because I messed it up.

@Offroaders123
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Sorry for the lack of response, I’ve been working on the Java Version of the resource pack. been expanding this one a lot. https://modrinth.com/resourcepack/default-dark-mode-expansion

I’ll see if I can continue updating this one and resolve the gui.png because I messed it up.

Wow, the support for Legacy4J looks outstanding! Great work on that.

@aricloverEXALT
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Sorry for the lack of response, I’ve been working on the Java Version of the resource pack. been expanding this one a lot. https://modrinth.com/resourcepack/default-dark-mode-expansion
I’ll see if I can continue updating this one and resolve the gui.png because I messed it up.

Wow, the support for Legacy4J looks outstanding! Great work on that.

I did add mod support at least like 15+ other mods in the Expansion aswell but thanks!
and as for Legacy4J, I also made another version specifically for this resource pack too! Simplexity-Development/High_Contrast_Extended#1
it’s pretty cool addition to that one too I guess.

@aricloverEXALT
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aricloverEXALT commented Sep 14, 2024

modifed textures for dark mode 1.20-1.21-9.14.2024.zip
I forgot to give you this. tell me what you think about these assets so far.

@aricloverEXALT
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https://github.com/Mojang/bedrock-samples/tree/main/resource_pack

I wanted to help you out.
and whatever is in the bedrock-samples could possibly help with issue #11

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