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Releases: OpenDriver2/REDRIVER2

REDRIVER2 5.3 alpha

20 Nov 20:41
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REDRIVER2 5.3 alpha Pre-release
Pre-release

Maintenance release and remaining refactoring progress

Read Installation instructions if you are running it first time

  • Fix crash when accessing secret car doors (special cars were not ping out)
  • Lowered OpenGL version from 3.3 to 3.1
  • Prettier pedestrian drawing
  • Appveyor Linux builds thanks to @Rosalie241

REDRIVER2 5.0 alpha (+ hotfix)

16 Nov 18:43
1867105
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Pre-release

Maintenance release and remaining refactoring progress

Read Installation instructions if you are running it first time

Changelog

  • Fix crash caused by unloaded spooled models
  • HUD overlays to support widescreen mapping
  • Fix floating bomb - all thrown bombs should be exploded now
  • Fix FMV playback with higher resolution videos
  • Fix Tanner analog controls
  • Restore Tanner camera looking up/down using analog stick
  • Added ATTRACT.403 by Olanov
  • Fix replay corruption when mission cutscene is present or chase is active

REDRIVER2 4.2 alpha

14 Nov 11:09
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REDRIVER2 4.2 alpha Pre-release
Pre-release

First public release for 20th anniversary
Read Installation instructions if you are running it first time

Changelog since Oct 12 2000 (1.0 release build)

Gameplay:

  • Improved cop AI batter logic to better balance difficulty
  • Restored Tanner felony (can be seen in two Vegas missions)
  • Cops no longer can see player if on different heights
  • Fixed cop AI activation when player without felony touches roadblock car
  • Fixed and improved Cop AI navigation/pathfinding
  • Fixed player car drowning bug in tunnels
  • Fixed Tanner "drowning" by non-moving train in Vegas Ghost Town
  • Restored Tanner drowning movement in water
  • Fixed Tanner sitting on chairs
  • Easier jump in "Boat Jump"
  • Featured Driver Madness community chases by Olanov, VortexStory, RacingFreak, Snoopii, Fireboyd78 and SoapyMan

Effects/Visuals:

  • In-game cutscene subtitles
  • Improved draw distance and resolved glitches
  • Restored street lamp damage
  • Restored street light trails
  • Fixed some polygons not drawing (Chicago Goose island's white barrels)
  • Car lost hubcaps are now bound to single car
  • Restored Havana secret car elevator sound
  • Restored multiplayer follow camera
  • Restored car exhaust smoke
  • Leaves are now affected properly by player car and chased car

Film Director:

  • Fix camera invalidation bugs
  • Added variable zoom for non-locked tripod camera
  • Added target height adjustment to locked tripod camera
  • Improved chase camera, restored height and distance editing

Other:

  • PC version now automatically saves undercover campaign progress
  • PC version now has command line arguments
  • Memory card overlay removed

This package contains only Release build without developer features
Check AppVeyor artifacts to get them