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games.xml
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games.xml
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<?xml version="1.0" encoding="utf-8"?>
<games>
<game
name = "Wall Jump Ninja"
system = "openemu.system.2600"
developer = "Tim "Walaber" FitzRandolph"
website = "http://atariage.com/forums/topic/232200-ninja-wall-jump-game-wip/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/wall_jump_ninja_20150115_v1_0_NTSC.a26"
released = "1421283600"
added = "1417395600"
md5 = "3c56c0c5f6f97850ed0aa7bcc2a4e30e"
>
<description>As a ninja, you already have many skills. But there are many more to learn. Today you will learn the legendary technique of the wall jump. Use it wisely, or face certain doom at the hands of the death beam.
</description>
<images>
<image type="cover" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/1.png"></image>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/4.png"></image>
</images>
</game>
<game
name = "Classic Kong Complete"
system = "openemu.system.snes"
developer = "Shiru"
website = "https://code.google.com/p/classickong/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/SNES/Classic%20Kong%20Complete/Classic%20Kong%20Complete%20(U).smc"
released = "1347930000"
added = "1417395600"
md5 = "34109a821497c892b2bba264acee2045"
>
<description>A remake of the classic arcade game with barrel jumping and ladder climbing madness for the SNES.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/SNES/Classic%20Kong%20Complete/5.png"></image>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/SNES/Classic%20Kong%20Complete/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/SNES/Classic%20Kong%20Complete/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/SNES/Classic%20Kong%20Complete/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/SNES/Classic%20Kong%20Complete/4.png"></image>
</images>
</game>
<game
name = "Super Bat Puncher"
system = "openemu.system.nes"
developer = "Morphcat Games"
website = "http://morphcat.de/superbatpuncher/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Super%20Bat%20Puncher/Super%20Bat%20Puncher%20Demo.nes"
released = "1306890000"
added = "1417395600"
md5 = "0ed8f1c66a067a6c74dc7a6f57ca2ea3"
>
<description>Explore the deep, dark caverns of a mysterious planet and find out about the plague that threatens Earth.
</description>
<images>
<image type="cover" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Super%20Bat%20Puncher/5.png"></image>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Super%20Bat%20Puncher/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Super%20Bat%20Puncher/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Super%20Bat%20Puncher/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Super%20Bat%20Puncher/4.png"></image>
</images>
</game>
<system id="openemu.system.2600">
<game
name = "Blinky Goes Up"
system = "openemu.system.2600"
developer = "Jan Hermanns"
website = "http://www.lov3machine.com/blinky/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Blinky%20Goes%20Up/Blinky_NTSC.a26"
released = "1344992400"
added = "1417395600"
md5 = "42dda991eff238d26669fd33e353346d"
>
<description>One day Blinky finds himself at the bottom of a dark dungeon and there's only one way out... up!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Blinky%20Goes%20Up/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Blinky%20Goes%20Up/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Blinky%20Goes%20Up/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Blinky%20Goes%20Up/4.png"></image>
</images>
</game>
<game
name = "Donkey Kong VCS"
system = "openemu.system.2600"
developer = "Andreas Dietrich"
website = "http://atariage.com/forums/topic/206497-dk-vcs/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Donkey%20Kong%20VCS/D.K.VCS_1.0_170304_NTSC.a26"
released = "1488589200"
added = "1493160656"
md5 = "f1ae6305fa33a948e36deb0ef12af852"
>
<description>Donkey Kong VCS is a new conversion of the original arcade game for the Atari 2600 video computer system. Sporting 32K of ROM, this version for the first time features all four arcade stages as well as all cut-scenes. Additionally, the game includes multi-colored graphics plus arcade quality animations and sounds!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Donkey%20Kong%20VCS/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Donkey%20Kong%20VCS/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Donkey%20Kong%20VCS/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Donkey%20Kong%20VCS/4.png"></image>
</images>
</game>
<game
name = "Duck Attack!"
system = "openemu.system.2600"
developer = "Will Nicholes"
website = "http://willnicholes.com/duck/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Duck%20Attack!/DUCKNTSC.a26"
released = "1277946000"
added = "1417395600"
md5 = "a4a333bb59cf16146e8008361560413d"
>
<description>The object of the game is to collect enough eggs to advance to the next level, while avoiding the mutant, fire-breathing ducks, and other deadly objects. Duck Attack! is an impressive exploration adventure game, squeezing every last ounce of power out of the Atari 2600's modest hardware.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Duck%20Attack!/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Duck%20Attack!/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Duck%20Attack!/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Duck%20Attack!/4.png"></image>
</images>
</game>
<game
name = "Halo 2600"
system = "openemu.system.2600"
developer = "Ed Fries"
website = "http://atariage.com/store/index.php?l=product_detail&p=998"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Halo%202600/Halo2600_Final.a26"
released = "1277946000"
added = "1417395600"
md5 = "4afa7f377eae1cafb4265c68f73f2718"
>
<description>Players control Master Chief in a non-scrolling exploration game with rooms to explore and a variety of enemies to shoot. The Chief faces a variety of enemies across 64 playfields, and must find hidden keys to unlock the game's force-fields in order to reach the final boss encounter. But first, he needs a weapon...
</description>
<images>
<image type="cover" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Halo%202600/1.png"></image>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Halo%202600/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Halo%202600/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Halo%202600/4.png"></image>
</images>
</game>
<game
name = "Hunger Shark"
system = "openemu.system.2600"
developer = "Anthony Luna"
website = "http://luckycassette.itch.io/hunger-shark"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Hunger%20Shark/hungershark.0.2.4.a26"
released = "1392166800"
added = "1417395600"
md5 = "919278fc296daeca578376d542166d8c"
>
<description>In Hunger Shark you play as a shark with an insatiable appetite. Eat people to avoid starvation, but watch out for that pesky Coast Guard!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Hunger%20Shark/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Hunger%20Shark/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Hunger%20Shark/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Hunger%20Shark/4.png"></image>
</images>
</game>
<game
name = "Incoming!"
system = "openemu.system.2600"
developer = "Ben Larson"
website = "http://www.blarworld.net/software.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Incoming!/Incoming1.02_NTSC.a26"
released = "1256086800"
added = "1417395600"
md5 = "331e3c95f7c5d2e7869301d070b7de76"
>
<description>An artillery shooting game that can be played between two players or versus the computer. Destroy the other player's tank by firing shells across the board and hitting them.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Incoming!/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Incoming!/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Incoming!/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Incoming!/4.png"></image>
</images>
</game>
<game
name = "Lady Bug"
system = "openemu.system.2600"
developer = "John W. Champeau"
website = "http://atariage.com/software_page.html?SoftwareLabelID=2742"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Lady%20Bug/ladybug_FINAL_NTSC.a26"
released = "1156640400"
added = "1417395600"
md5 = "a7c1fb4bb81f4a3317734aa6843fe029"
>
<description>Clear the maze of all the dots while avoiding up to four insects. Once all four insects have entered the maze, a bonus vegetable appears in the middle. Eating this veggie not only earns big points, but also freezes the insects for a few seconds. Also appearing in the maze are hearts that increase the bonus multiplier and letters that can be used to spell EXTRA for a bonus ladybug or SPECIAL to earn a round in the bounty harvest maze full of vegetables to eat! If the insects start to gain on the ladybug, she can use the revolving doors to block their attack as she tries to clear each maze.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Lady%20Bug/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Lady%20Bug/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Lady%20Bug/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Lady%20Bug/4.png"></image>
</images>
</game>
<game
name = "Oystron"
system = "openemu.system.2600"
developer = "Piero Cavina"
website = "http://www.atariage.com/software_page.html?SoftwareLabelID=869"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Oystron/OYSTR29.a26"
released = "881888400"
added = "1417395600"
md5 = "91f0a708eeb93c133e9672ad2c8e0429"
>
<description>Your objective in Oystron is to shoot the Space Oysters and convert them to pearls, collecting the pearls and then depositing them into the Pearls Zone. Enemies will attempt to steal the pearls once they reach the left edge of the screen, so you must act quickly!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Oystron/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Oystron/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Oystron/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Oystron/4.png"></image>
</images>
</game>
<game
name = "Pac-Man 4K"
system = "openemu.system.2600"
developer = "Dennis Debro"
website = "http://www.atariage.com/store/index.php?l=product_detail&p=1010"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Pac-Man%204K/pacman4K_NTSC.a26"
released = "1184720400"
added = "1417395600"
md5 = "6e88da2b704916eb04a998fed9e23a3e"
>
<description>Gobble your way through the maze of Pac-Land, chomping on dots and avoiding the four hungry monsters, Blinky, Pinky, Inky and Clyde. But if you can manage to eat an energizer, turn the tables on those monsters by feasting on them for bonus points!
Dennis Debro sought to create an adaptation of Pac-Man more faithful than Atari's 1982 version for the VCS. Utilizing the same 4K memory limit as the original, Dennis' game is a feat of programming that finally brings Pac-Man to the Atari 2600 as it was intended.
</description>
<images>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Pac-Man%204K/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Pac-Man%204K/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Pac-Man%204K/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Pac-Man%204K/4.png"></image>
</images>
</game>
<game
name = "Plim"
system = "openemu.system.2600"
developer = "Chris Read"
website = "http://www.atari2600land.com/plim/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Plim/plim61begin.a26"
released = "1402534800"
added = "1417395600"
md5 = "17c3b009a60a03fb407611327e8f0d9d"
>
<description>Aliens have landed and are trying to annoy Frank! Can Frank survive the alien onslaught of annoyingness?
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Plim/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Plim/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Plim/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Plim/4.png"></image>
</images>
</game>
<game
name = "Princess Rescue"
system = "openemu.system.2600"
developer = "Chris Spry"
website = "http://atariage.com/forums/topic/215058-princess-rescue-binaries-released/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Princess%20Rescue/PrincessRescue_Final_NTSC.a26"
released = "1375232400"
added = "1417395600"
md5 = "104468e44898b8e9fa4a1500fde8d4cb"
>
<description>Save the princess in this familiar platform game through 16 challenging scrolling levels!
Collect power-ups and other items to help you complete your quest while fending off (or running past) the boss' minions along the way. Watch out as you finish castle stages as the ruthless boss comes in to try to do you away. Succeed and the princess will be forever grateful.
</description>
<images>
<image type="cover" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Princess%20Rescue/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Princess%20Rescue/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Princess%20Rescue/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Princess%20Rescue/4.png"></image>
</images>
</game>
<game
name = "Stay Frosty 2: Stay Frostier (Demo)"
system = "openemu.system.2600"
developer = "Darrell Spice, Jr."
website = "http://atariage.com/forums/topic/220074-stay-frosty-2-demo-released/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Stay%20Frosty%202/SF2_demo_NTSC.a26"
released = "1387933200"
added = "1417395600"
md5 = "73a85f7773ea2694c6c70ff672ded5ce"
>
<description>Everybody's favorite fabled frosty firefighter is back! But so are those pesky fireballs, and they're hotter than ever! This year they've kidnapped Santa and some of his helpers, so it's up to you to put out the fireballs and rescue your friends from their fiery fate.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Stay%20Frosty%202/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Stay%20Frosty%202/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Stay%20Frosty%202/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Stay%20Frosty%202/4.png"></image>
</images>
</game>
<game
name = "Swoops!"
system = "openemu.system.2600"
developer = "Thomas Jentzsch"
website = "https://atariage.com/software_page.html?SoftwareLabelID=2727"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Swoops!/Swoops!%20(v0.96).a26"
released = "1127178000"
added = "1417395600"
md5 = "278f14887d601b5e5b620f1870bc09f6"
>
<description>A collection of three challenging and addicting 1K minigames. Navigate a helicopter through a treacherous cave at a nail-biting pace while avoiding obstacles (Cave 1K), bounce a ball jumping from platform to platform without falling off (Splatform 2600) and survive falling down an endless tunnel at ever increasing speeds (Crash 'n' Dive)!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Swoops!/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Swoops!/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Swoops!/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Swoops!/4.png"></image>
</images>
</game>
<game
name = "Thrust+ Platinum"
system = "openemu.system.2600"
developer = "Thomas Jentzsch"
website = "http://www.qotile.net/xype/thrust.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Thrust/Thrust%20v1.27%20(PD).a26"
released = "1072918800"
added = "1417395600"
md5 = "5e43c0391f7412ae64fae6f3742d6ee9"
>
<description>Thrust is a very impressive port of the popular Commodore 64 game of the same name. You must infiltrate each planet and steal the Klystron Pod then return to space while avoiding gun fire and maintaining a supply of fuel. The game features realistic gravity physics and requires a careful hand to guide your ship into the tunnels without crashing.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Thrust/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Thrust/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Thrust/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Thrust/4.png"></image>
</images>
</game>
<game
name = "Wall Jump Ninja"
system = "openemu.system.2600"
developer = "Tim "Walaber" FitzRandolph"
website = "http://atariage.com/forums/topic/232200-ninja-wall-jump-game-wip/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/wall_jump_ninja_20150115_v1_0_NTSC.a26"
released = "1421283600"
added = "1417395600"
md5 = "3c56c0c5f6f97850ed0aa7bcc2a4e30e"
>
<description>As a ninja, you already have many skills. But there are many more to learn. Today you will learn the legendary technique of the wall jump. Use it wisely, or face certain doom at the hands of the death beam.
</description>
<images>
<image type="cover" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/1.png"></image>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/2600/Wall%20Jump%20Ninja/4.png"></image>
</images>
</game>
</system>
<system id="openemu.system.7800">
<game
name = "Apple Snaffle"
system = "openemu.system.7800"
developer = "Mark "GroovyBee" Ball"
website = "http://atariage.com/forums/topic/144344-apple-snaffle-7800s-25th-birthday-game/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Apple%20Snaffle/AppleSnaffle_23_07_10.1.30.a78"
released = "1280797200"
added = "1417395600"
md5 = "72b811415a58ea7248101144f4e18282"
>
<description>A Boulder Dash clone where you dig tunnels, avoid falling rocks and collect apples before time runs out.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Apple%20Snaffle/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Apple%20Snaffle/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Apple%20Snaffle/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Apple%20Snaffle/4.png"></image>
</images>
</game>
<game
name = "Astro Blaster"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "http://atariage.com/forums/topic/219854-fighter-pilots-needed-in-sector-wars/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Astro%20Blaster/AstBlstr.A78"
released = "1391216400"
added = "1417395600"
md5 = "015c390cc439aa9b00383ee07fe9976d"
>
<description>A port of the arcade game of the same name. In Astro Blaster, one or two players must advance through squadrons of alien ships in an attempt to dock with the mother ship. Players move their ship left or right and shoot at attacking squadrons. A special warp button allows the player to slow down the alien space ships and their laser fire, while maintaining his/her own ship and laser fire at normal speed.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Astro%20Blaster/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Astro%20Blaster/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Astro%20Blaster/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Astro%20Blaster/4.png"></image>
</images>
</game>
<game
name = "Beef Drop"
system = "openemu.system.7800"
developer = "Ken "kenfused" Siders"
website = "http://kensclassics.org/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Beef%20Drop/bd7800demo.a78"
released = "1160874000"
added = "1417395600"
md5 = "02d31c1d9f37455dfb03ac641eb19e16"
>
<description>Score as many points as possible by making hamburgers. To do so, Chef Pete must completely walk over each ingredient (buns, patties, lettuce, and more) in order to drop it to the next level. When all of the ingredients reach the tray at the bottom of the screen, the hamburger is complete! Assemble all four hamburgers to advance to the next round.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Beef%20Drop/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Beef%20Drop/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Beef%20Drop/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Beef%20Drop/4.png"></image>
</images>
</game>
<game
name = "Bentley Bear's Crystal Quest"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "http://atariage.com/forums/topic/199637-work-in-progress-bentley-bear-crystal-quest/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Bentley%20Bear/Bentley.a78"
released = "1383267600"
added = "1417395600"
md5 = "19f3d52546c452535b471076eae74701"
>
<description>A platformer inspired by the Sega classic Wonderboy starring Bentley Bear from another classic arcade game, Atari's Crystal Castles.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Bentley%20Bear/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Bentley%20Bear/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Bentley%20Bear/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Bentley%20Bear/4.png"></image>
</images>
</game>
<game
name = "b*nQ"
system = "openemu.system.7800"
developer = "Ken "kenfused" Siders"
website = "http://kensclassics.org/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/bonQ/bonQ.a78"
released = "1181955600"
added = "1417395600"
md5 = "69494cf12a6e82e5175f83fe3d071362"
>
<description>Play by jumping on cubes, jumping on green objects, and luring the Snake to his death. When all of the cubes have been changed to the "change to" color, you will advance to the next round. After every four rounds you will advance to the next level. Later levels require jumping on cubes multiple times and the cubes will change in different color sequences, increasing the challenge of advancing to the next round.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/bonQ/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/bonQ/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/bonQ/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/bonQ/4.png"></image>
</images>
</game>
<game
name = "Dungeon Stalker"
system = "openemu.system.7800"
developer = "Steve Engelhardt & Mike "RevEng" Saarna"
website = "http://atariage.com/forums/topic/236861-dungeon-stalker-a-new-atari-7800-game/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Dungeon%20Stalker/DungeonStalker_Final.a78"
released = "1445475600"
added = "1417395600"
md5 = "eff3eb9f14d93b128f2c52524e938218"
>
<description>Get ready for an exciting run through a dangerous dungeon. You will encounter waves of enemies that pursue you relentlessly. There's no way out... It's you against them until the end!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Dungeon%20Stalker/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Dungeon%20Stalker/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Dungeon%20Stalker/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Dungeon%20Stalker/4.png"></image>
</images>
</game>
<game
name = "FailSafe"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "http://atariage.com/forums/topic/154189-failsafe-7800-wip/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/FailSafe/FAILSAFE.A78"
released = "1233450000"
added = "1417395600"
md5 = "67f25b1eef9f50bfa81cfebe86e89424"
>
<description>Make your way through five different terrains in search of the Depot where you will pick up Fail-Safe clues. One letter in the code, in its correct position, appears in the center of your fuel gauge. The sixth terrain is the most dangerous of all - the missile silo is heavily guarded by all enemies, including a mine field! If you make your way past that, you will have to enter the four-digit hexadecimal code to stop the launch and save the world. Do that, and you will start over in a more difficult environment.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/FailSafe/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/FailSafe/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/FailSafe/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/FailSafe/4.png"></image>
</images>
</game>
<game
name = "Meteor Shower"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "http://atariage.com/forums/topic/182308-meteor-shower/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Meteor%20Shower/MeteorSh.A78"
released = "1306026000"
added = "1417395600"
md5 = "21d1caaeca24e023fad3df23b452b93a"
>
<description>Meteors are falling to Earth! Defend Earth's surface by blasting away at the falling rocks... But beware! Alien forces have learned what was happening and are taking advantage of our vulnerability to attack us!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Meteor%20Shower/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Meteor%20Shower/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Meteor%20Shower/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Meteor%20Shower/4.png"></image>
</images>
</game>
<game
name = "Pac-Man Collection"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "https://atariage.com/software_page.php?SoftwareID=4086"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Pac-Man%20Collection/Pac-Man%20Collection%20(Pokey).a78"
released = "1138755600"
added = "1417395600"
md5 = "8257d90a71d7b7a726c1a69403b1bdef"
>
<description>The ultimate collection of a various official (and some not so official) releases of one of the most popular games in history. Featuring eight different game types (Pac-Man, Puck-Man, Ultra Pac-Man, Random Mazes Pac-Man, Hangly Man, Ms. Pac-Man, Ms. Pac-Attack, Ms. Random Mazes Pac-Man) and two modes (Plus and Fast) that add increased difficultly, speed, maze variation and bonuses.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Pac-Man%20Collection/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Pac-Man%20Collection/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Pac-Man%20Collection/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Pac-Man%20Collection/4.png"></image>
</images>
</game>
<game
name = "Scramble"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "http://atariage.com/forums/topic/192136-happy-new-year-scramble-for-the-7800/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Scramble/Scramble.A78"
released = "1328058000"
added = "1417395600"
md5 = "8ac39665c208638850a29952c630ddc1"
>
<description>Each round consists of five stages and a 'base', or final, stage. Destroy any targets on the ground, or in the air. You can (and should) destroy Rockets, UFOs, Fuel tanks (to give you more fuel), Bonus Items, and the Base itself at the very end. You cannot, however, destroy Meteors and should avoid them at all costs.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Scramble/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Scramble/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Scramble/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Scramble/4.png"></image>
</images>
</game>
<game
name = "Super Circus AtariAge"
system = "openemu.system.7800"
developer = "Bob "PacManPlus" DeCrescenzo"
website = "http://atariage.com/forums/topic/167421-super-circus-atariage-new-wip/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Super%20Circus%20AtariAge/SUPERCIR.A78"
released = "1281402000"
added = "1417395600"
md5 = "30cce141c5d13bacd4b43b8ddcb819c0"
>
<description>How good are your reflexes? As the clown bounces around in different directions you try to catch him on the teeter-totter. Send him up to the top of the big top to pop red, yellow and blue balloons worth different points. The harder the pop, the more you score!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Super%20Circus%20AtariAge/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Super%20Circus%20AtariAge/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Super%20Circus%20AtariAge/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Super%20Circus%20AtariAge/4.png"></image>
</images>
</game>
<game
name = "T:ME Salvo"
system = "openemu.system.7800"
developer = "Mike "RevEng" Saarna"
website = "http://atariage.com/forums/topic/224469-salvo/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/TME%20Salvo/salvo.bas.a78"
released = "1473469200"
added = "1493160656"
md5 = "668c10974001dc1b02466bdaaa6c7d2b"
>
<description>Shoot the enemies, and avoid being shot. After some time passes in the level, humanoids will begin appearing. Your enemies will kill the humanoids if they touch them, but if you run into the humanoids they will follow you. Keep them safe until the end of the level. Refuel your ammunition when an alarm sounds and more appears. Every 2 rounds you will reach the challenging stage, where 4 waves of enemies will race across the screen in patterns. If you shoot all 44 enemies you will earn an extra life.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/TME%20Salvo/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/TME%20Salvo/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/TME%20Salvo/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/TME%20Salvo/4.png"></image>
</images>
</game>
<game
name = "Worm!"
system = "openemu.system.7800"
developer = "Mark "GroovyBee" Ball"
website = "http://atariage.com/forums/topic/157535-7800-worm/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Worm!/worm!.07_03_10.1.16.a78"
released = "1267405200"
added = "1417395600"
md5 = "407d8305ee6604c2dc727bd774982c35"
>
<description>Help Brian the worm avoid the mushrooms and eat the flowers to escape from the garden. If you eat the mushrooms, bump into a wall or bite yourself you'll lose a life. Every time you eat a flower you get a little longer until you've eaten your fill. Both the flowers and mushrooms are placed in the gardens randomly. As you progress through the game you start each level longer than the last with more flowers to eat and mushrooms to avoid. After a certain number of levels you'll begin to get faster too.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Worm!/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Worm!/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Worm!/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/7800/Worm!/4.png"></image>
</images>
</game>
</system>
<system id="openemu.system.colecovision">
<game
name = "Digger"
system = "openemu.system.colecovision"
developer = "Mystery Man"
website = "http://atariage.com/forums/topic/233102-team-pixelboy-news-bulletin-december-25th-2014/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Digger/digger_cv.rom"
released = "1419469200"
added = "1417395600"
md5 = "df2d9c0aa0211ed0365815c8052b828d"
>
<description>Welcome to deep underground caves filled with emeralds and gold, but also with hideous monsters determined to catch you. Only legendary diggers can survive long enough to have their name and score printed in golden letters in the records. How long can you last?
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Digger/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Digger/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Digger/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Digger/4.png"></image>
</images>
</game>
<game
name = "GhostBlaster"
system = "openemu.system.colecovision"
developer = "Daniel Bienvenu"
website = "http://ccjvq.com/newcoleco/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/GhostBlaster/ghostblasterreva.rom"
released = "1233450000"
added = "1417395600"
md5 = "3de2007c806a26c4c62cdb47bb3d6a6b"
>
<description>The one and only GhostBlaster has to eliminate all of the ghosts and collect gems.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/GhostBlaster/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/GhostBlaster/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/GhostBlaster/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/GhostBlaster/4.png"></image>
</images>
</game>
<game
name = "Quest for the Golden Chalice"
system = "openemu.system.colecovision"
developer = "Team Pixelboy"
website = "http://atariage.com/forums/topic/233102-team-pixelboy-news-bulletin-december-25th-2014/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Quest%20for%20the%20Golden%20Chalice/quest_golden_chalice_colecovision.rom"
released = "1419469200"
added = "1417395600"
md5 = "eabcb4a9a1eac2c6f8a7d002987d9e55"
>
<description>Guide the Prince as he runs across the kingdom, locating keys, a sword and other assorted objects, in an effort to locate the Golden Chalice and carry it back home. Don't let the dragons get too close, or they will have the Prince for lunch! Also be wary of the giant bat, who will steal objects and move them around, causing the Prince additional headaches!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Quest%20for%20the%20Golden%20Chalice/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Quest%20for%20the%20Golden%20Chalice/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Quest%20for%20the%20Golden%20Chalice/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Quest%20for%20the%20Golden%20Chalice/4.png"></image>
</images>
</game>
<game
name = "Sky Jaguar"
system = "openemu.system.colecovision"
developer = "Eduardo "opcode" Mello"
website = "http://atariage.com/forums/topic/152125-the-official-sky-jaguar-thread/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Sky%20Jaguar/JA_13.rom"
released = "1075597200"
added = "1417395600"
md5 = "50b88196194bb3f1c87ea5f6b8e0ab7e"
>
<description>A port of the MSX original. When a weakened and vulnerable Earth is invaded by the vicious Zephyr army, the planet's only hope is a fleet of powerful ships, the Sky Jaguars. It'll take sharp reflexes and amazing skill to survive the Zephyrians' unrelenting assault... can you last long enough to discover and destroy the enemy's hidden headquarters?
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Sky%20Jaguar/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Sky%20Jaguar/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Sky%20Jaguar/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Sky%20Jaguar/4.png"></image>
</images>
</game>
<game
name = "Yie Ar Kung-Fu"
system = "openemu.system.colecovision"
developer = "Eduardo "opcode" Mello"
website = "http://atariage.com/forums/topic/200633-the-official-yie-ar-kung-fu-thread/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Yie%20Ar%20Kung-Fu/KU_13.rom"
released = "1107219600"
added = "1417395600"
md5 = "9620e6aced6991f84d26a9d99ef51543"
>
<description>A port of the MSX original. In this spin-off of the exciting and innovative arcade game, you'll battle your way to the top of a mysterious palace filled with the world's most dangerous warriors. Can you withstand the might of the Chop Suey Triad Gang and save China from the diabolical Willy Wu? Whatever happens, you'll agree that your ColecoVision has never seen a fight this furious!
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Yie%20Ar%20Kung-Fu/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Yie%20Ar%20Kung-Fu/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Yie%20Ar%20Kung-Fu/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/COLECOVISION/Yie%20Ar%20Kung-Fu/4.png"></image>
</images>
</game>
</system>
<system id="openemu.system.gba">
<game
name = "Anguna"
system = "openemu.system.gba"
developer = "Nathan Tolbert"
website = "http://www.tolberts.net/anguna/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Anguna/anguna.gba"
released = "1214182800"
added = "1417395600"
md5 = "9d3a663de5228414d7e6cda7244c5d91"
>
<description>Anguna is an older-style adventure game, which encourages exploration, and doesn't hold your hand and tell you where to go at every step of the way. Includes 5 dungeons and a large overworld to explore, multiple weapons and items, hidden rooms, secrets, and powerups plus lots of interesting enemies and boss monsters.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Anguna/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Anguna/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Anguna/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Anguna/4.PNG"></image>
</images>
</game>
<game
name = "Another World"
system = "openemu.system.gba"
developer = "Cyril "Foxy" Cogordan"
website = "http://www.foxysofts.com/index.php?l=content/gba/anworld.inc"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Another%20World/Another_world.gba"
released = "1114650000"
added = "1417395600"
md5 = "9cef2ca9fba8a4532629f8c7e7c9ddf8"
>
<description>A port of the PC classic "Another World/Out of this World" made in collaboration with original creator of the game Eric Chahi.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Another%20World/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Another%20World/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Another%20World/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Another%20World/4.png"></image>
</images>
</game>
<game
name = "Blast Arena Advance"
system = "openemu.system.gba"
developer = "Mathew Carr"
website = "http://www.mrdictionary.net/blastarenacart/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Blast%20Arena%20Advance/blastarenaadvance.gba"
released = "1195002000"
added = "1417395600"
md5 = "cde17fc4f3d41365cb92dd1187196cd8"
>
<description>Collect as many jittering yellow squares as possible, while avoiding the shrapnel thrown out by the explosions. Using your cunning and skill, ricochet the cursor against the walls of your Game Boy to outwit and evade the deadly shrapnel.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Blast%20Arena%20Advance/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Blast%20Arena%20Advance/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Blast%20Arena%20Advance/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Blast%20Arena%20Advance/4.png"></image>
</images>
</game>
<game
name = "Broken Circle"
system = "openemu.system.gba"
developer = "7 Raven Studios"
website = "https://web-beta.archive.org/web/20160725074819/http://www.7ravenstudios.com/pages/games/bcdevinfo.php"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Broken%20Circle/Broken%20Circle%20(2009)(7%20Raven%20Studios)[pd].gba"
released = "1244509200"
added = "1417395600"
md5 = "420a1cf3e052ec30d3612d7d945c525e"
>
<description>A professionally designed turn-based RPG with isometric graphics and high quality battle animations. The developers had difficulty finding an interested publisher, partially because the game's 256Mbit size. After managing to reduce the game to 64Mbits, the GBA was near the end of its lifespan and too late to find a publisher so the game was released as a free download.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Broken%20Circle/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Broken%20Circle/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Broken%20Circle/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Broken%20Circle/4.png"></image>
</images>
</game>
<game
name = "Motocross Challenge"
system = "openemu.system.gba"
developer = "DHG Games"
website = "https://web-beta.archive.org/web/20070405010807/http://www.dhggames.com/"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Motocross%20Challenge/Motocross.gba"
released = "1176858000"
added = "1417395600"
md5 = "8b898cdf54095d09d9be2cfcb43ea040"
>
<description>Originally planned as a commercial GBA release, Motocross Challenge is an "Excitebike" style game that was thankfully released for free by the passionate developers at DHG Games after it was dropped by their publisher.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Motocross%20Challenge/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Motocross%20Challenge/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Motocross%20Challenge/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Motocross%20Challenge/4.png"></image>
</images>
</game>
<game
name = "Powerpig"
system = "openemu.system.gba"
developer = "Genecyst Games"
website = "http://holyhellgba.blogspot.com/p/downloads.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Powerpig/powerpig.gba"
released = "1376960400"
added = "1417395600"
md5 = "ba7dda66edd51fb758aa1f61af584c1f"
>
<description>Armed with a gravity gun which reloads through collecting coins, you must guide the porky protagonist through the pixelated scenery, gather up as many enemies as possible and make your way to the exit.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Powerpig/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Powerpig/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Powerpig/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Powerpig/4.png"></image>
</images>
</game>
<game
name = "Reaxion"
system = "openemu.system.gba"
developer = "Cosine Systems"
website = "http://www.cosine.org.uk/products.php?prod=reaxion&4mat=gba"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Reaxion/reaxion.gba"
released = "1187658000"
added = "1417395600"
md5 = "688d128e11582dbfb4ec5565fb0afae5"
>
<description>A challenging puzzler similar to "Lights Out" with 99 levels.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Reaxion/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Reaxion/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Reaxion/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Reaxion/4.png"></image>
</images>
</game>
<game
name = "Spout"
system = "openemu.system.gba"
developer = "Alekmaul"
website = "http://www.portabledev.com/pages/consoles/gba/jeuxdev.-perso/spoutgba.php"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Spout/SpoutGBA.gba"
released = "1151197200"
added = "1417395600"
md5 = "dc9be85f5ada0abeb2ab597d5178f03e"
>
<description>A port of the original game by Japanese developer Kuni.
Spout is a simple caveflying game. The aim is to get as high as possible, avoiding or destroying obstacles.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Spout/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Spout/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Spout/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Spout/4.png"></image>
</images>
</game>
<game
name = "T2002"
system = "openemu.system.gba"
developer = "Pekaro Software"
website = "http://www.pekaro.de/t2002.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/T2002/T2002.gba"
released = "1325466000"
added = "1417395600"
md5 = "7aade49b9043d6c1339537f1e91d5a5c"
>
<description>T2002 is a fan project based on the legendary "Turrican" games.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/T2002/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/T2002/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/T2002/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/T2002/4.png"></image>
</images>
</game>
<game
name = "Uranus Zero EV"
system = "openemu.system.gba"
developer = "ZoneGN"
website = "http://www.zophar.net/pdroms/gba/uranus-zero-ev-fix.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Uranus%20Zero%20EV/uranus0ev_fix.gba"
released = "1048554000"
added = "1417395600"
md5 = "03deb68b670ebd258b9d7ef70288a9a2"
>
<description>A vertical scrolling space shoot-em-up.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Uranus%20Zero%20EV/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Uranus%20Zero%20EV/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Uranus%20Zero%20EV/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Uranus%20Zero%20EV/4.png"></image>
</images>
</game>
<game
name = "Waimanu"
system = "openemu.system.gba"
developer = "Disjointed Studio"
website = "http://disjointedstudio.blogspot.com/2013/07/grinding-gba.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Waimanu/WaimanuGBA.gba"
released = "1373245200"
added = "1417395600"
md5 = "dd849fc5fe36531624d152c0d17e4799"
>
<description>A GBA port of the DS re-imagining of the original "Pengo" game. The little blue penguin Waimanu can push blocks and make them slide to squash Wekas, the evil alien jellies. He can also destroy blocks that cannot be pushed that are against a wall or if there's another block behind them. Wekas can destroy blocks anytime.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Waimanu/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Waimanu/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Waimanu/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/Waimanu/4.png"></image>
</images>
</game>
<game
name = "A Werewolf Tale"
system = "openemu.system.gba"
developer = "Genecyst Games"
website = "http://holyhellgba.blogspot.com/p/a-werewolf-tale-gba.html"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/A%20Werewolf%20Tale/aWerewolfTale.gba"
released = "1345338000"
added = "1417395600"
md5 = "c43cbd5e71bcda81010fb408819c3ce6"
>
<description>A chaotic puzzle action game!
Your werewolf has the ability to walk on any wall or roof. He can punch, dash and jump. Punch or dash your enemies right in head to kill them. Use defense to stun your opponent in case of direct attack or to reflect the bullets they throw. When you jump, you go directly to the wall opposite to the one you stand.
</description>
<images>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/A%20Werewolf%20Tale/1.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/A%20Werewolf%20Tale/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/A%20Werewolf%20Tale/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/GBA/A%20Werewolf%20Tale/4.png"></image>
</images>
</game>
</system>
<system id="openemu.system.nes">
<game
name = "Alter Ego"
system = "openemu.system.nes"
developer = "Shiru"
website = "http://shiru.untergrund.net/software.shtml#nes"
file = "https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Alter%20Ego/Alter_Ego.nes"
released = "1311469200"
added = "1417395600"
md5 = "b12d0aefbde9b50eec53884d04d083b5"
>
<description>You control a hero who has a phantom twin, his alter ego. When the hero moves, the alter ego moves too in a mirrored fashion. In some levels the movements are mirrored horizontally, in other ones they are mirrored vertically. You can switch between the hero and his alter ego limited number of times in a level.
</description>
<images>
<image type="cover" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Alter%20Ego/1.png"></image>
<image type="title" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Alter%20Ego/2.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Alter%20Ego/3.png"></image>
<image type="ingame" src="https://raw.githubusercontent.com/OpenEmu/OpenEmu-Update/master/Homebrew/NES/Alter%20Ego/4.png"></image>
</images>
</game>
<game
name = "Assimilate"
system = "openemu.system.nes"
developer = "Nessylum Games"