Below is a list of issues that need some help. There are three lists; advanced issues, intermediate issues, and starter issues. Starter issues are issues that can be picked up and worked on without too much hassle or setup. Intermediate issues may require some digging. Advanced issues likely require a lot of work. Issues listed as "perpetual" are issues that don't have a clear stopping point and will be worked on throughout the life of the toolchain.
- (Perpetual) Add reversed type info for PS4 library function prototypes in
/include/orbis/*
- (Perpetual) Submit issues for requested features
- (Perpetual) Find and submit bugs
- (Perpetual) Build some basic samples for functionality not covered by existing samples
- Finished in v0.2:
Testing oncreate-lib
to ensure exporting and what not works properly - Finished in v0.5:
SDL 2D sample - Develop MiraLib bindings for other languages
- Finished in v0.3:
Build a standardized libc for PS4 for portability and eventually C++ support - Finished in v0.4:
C++ support (see above) - GPU 2D/3D rendering support
- DOOM port?
- Finished in v0.5.2:
Fix std::cout in libcxx
More issues will be added here as more are requested. If you think something should be here that isn't, feel free to file an issue!