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Compiling Issue W/ Linux #254

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godreborn opened this issue Oct 23, 2023 · 4 comments
Open

Compiling Issue W/ Linux #254

godreborn opened this issue Oct 23, 2023 · 4 comments

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@godreborn
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I'm using the build.sh file to compile the latest toolchain, but it gets to a point to where it says that it can't find the specified folder or permission denied. I think it's due to the paths being used, which start with a forward slash /, so I think it's assuming the root of the linux drive. I was able to correct a lot of it by removing the forward slash, but it eventually got to mkdir ps4 iirc, and it couldn't find the specified folder there either. I do not know if it's related to the same problem, but I could find few instances of ps4 in the build script. I'm not exactly sure how to fix all this. while I don't think it would be a big problem in windows, it appears to be in linux due to privileges mostly. btw, sudo chmod -R 777 on the directory doesn't work, because I'm not even sure if downloading and installing to the root of a linux drive, using wslv2, is even permitted.

@Carl-Llewellyn
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Are you using the release build?

@godreborn
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Are you using the release build?

It's been a while, but I think I just cloned the repo with git, so I guess no.

@Carl-Llewellyn
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Use the release:

https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain/releases/tag/v0.5.2

No idea why they've set it up in such a confusing way and not just put the binaries there.

@godreborn
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I have the same issues. I think either using the build.sh is wrong or it's mal-configured. I'm just going to use the precompiled version, since the toolchain hasn't even been updated in a while. I don't have this problem with compiling PS2, PS3, or PS5 toolchains/payload sdk, so I dunno.

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