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As per study, We need to write a driver for gnm commands if we want to be able to fully use gnm for 3d graphics.
Bigboss(psxdev) has made some progress on this and when this toolchain is public, i'll assign him to this issue.
The text was updated successfully, but these errors were encountered:
is EGL/GLES driver work? also, is it possible to port existing Mesa AMD RADV driver to PS4?
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I've been working on a library to handle GPU commands and resources: https://gitgud.io/veiledmerc/freegnm It uses Mesa, AMD's PAL and reverse engineered code. It's incomplete, but it should be usable for some tasks. You can find some examples here: https://gitgud.io/veiledmerc/freegnm-examples It also uses this Mesa based shader binary compiler: https://gitgud.io/veiledmerc/psbc
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As per study, We need to write a driver for gnm commands if we want to be able to fully use gnm for 3d graphics.
Bigboss(psxdev) has made some progress on this and when this toolchain is public, i'll assign him to this issue.
The text was updated successfully, but these errors were encountered: