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GNM Command Driver #5

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Cryptogenic opened this issue May 11, 2020 · 2 comments
Open

GNM Command Driver #5

Cryptogenic opened this issue May 11, 2020 · 2 comments
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@Cryptogenic
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As per study, We need to write a driver for gnm commands if we want to be able to fully use gnm for 3d graphics.

Bigboss(psxdev) has made some progress on this and when this toolchain is public, i'll assign him to this issue.

  • CrazyVoid
@Cryptogenic Cryptogenic added this to the Stable 1.0 milestone May 11, 2020
@Cryptogenic Cryptogenic modified the milestones: Stable 1.0, V0.7 Oct 9, 2020
@native-m
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native-m commented Feb 15, 2023

is EGL/GLES driver work?
also, is it possible to port existing Mesa AMD RADV driver to PS4?

@pipehuffer
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pipehuffer commented Sep 24, 2023

I've been working on a library to handle GPU commands and resources: https://gitgud.io/veiledmerc/freegnm
It uses Mesa, AMD's PAL and reverse engineered code.
It's incomplete, but it should be usable for some tasks.
You can find some examples here: https://gitgud.io/veiledmerc/freegnm-examples
It also uses this Mesa based shader binary compiler: https://gitgud.io/veiledmerc/psbc

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