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Placing stations and depots behind plastic fountains causes visual bugs which I assume arise from the order in which the tiles are being rendered.
The text was updated successfully, but these errors were encountered:
You might want to try OpenGFX2 instead, which no longer has this particular issue.
Benefit is that OpenGFX2 is under active development, so any reported issues will get fixed.
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Placing stations and depots behind plastic fountains causes visual bugs which I assume arise from the order in which the tiles are being rendered.
The text was updated successfully, but these errors were encountered: