-
Notifications
You must be signed in to change notification settings - Fork 27
275 lines (242 loc) · 8.24 KB
/
builds.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
name: Builds
on:
push:
paths-ignore:
- '.github/**'
- '.vscode/**'
- 'docs/**'
- 'LICENSE-EXCEPTIONS.md'
- 'LICENSE.md'
- 'README.md'
pull_request:
paths-ignore:
- '.github/**'
- '.vscode/**'
- 'docs/**'
- 'LICENSE-EXCEPTIONS.md'
- 'LICENSE.md'
- 'README.md'
env:
GODOT_BASE_DOWNLOAD_URL: https://github.com/godotengine/godot
GODOT_VERSION: 4.3
GODOT_VERSION_TYPE: stable
OPENVIC_BASE_BRANCH: master
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos
cancel-in-progress: true
jobs:
build:
runs-on: ${{matrix.os}}
name: ${{matrix.name}}
permissions: write-all
strategy:
fail-fast: false
matrix:
include:
- identifier: windows-debug
os: windows-latest
name: 🏁 Windows Debug
target: template_debug
platform: windows
arch: x86_64
- identifier: windows-release
os: windows-latest
name: 🏁 Windows Release
target: template_release
platform: windows
arch: x86_64
- identifier: macos-debug
os: macos-latest
name: 🍎 macOS (universal) Debug
target: template_debug
platform: macos
arch: universal
- identifier: macos-release
os: macos-latest
name: 🍎 macOS (universal) Release
target: template_release
platform: macos
arch: universal
- identifier: linux-debug
os: ubuntu-latest
name: 🐧 Linux Debug
runner: ubuntu-20.04
target: template_debug
platform: linux
arch: x86_64
- identifier: linux-release
os: ubuntu-latest
name: 🐧 Linux Release
runner: ubuntu-20.04
target: template_release
platform: linux
arch: x86_64
steps:
- name: Checkout project
uses: actions/checkout@v4.1.1
with:
submodules: recursive
- name: Setup OpenVic build cache
uses: OpenVicProject/openvic-cache@master
with:
cache-name: ${{ matrix.identifier }}
base-branch: ${{ env.OPENVIC_BASE_BRANCH }}
continue-on-error: true
- name: Setup Environment
uses: OpenVicProject/openvic-env@master
- name: Set up Python
uses: actions/setup-python@v5.0.0
with:
python-version: "3.x"
- name: Set up SCons
shell: bash
run: |
python -c "import sys; print(sys.version)"
python -m pip install scons==4.7.0
scons --version
- name: Linux dependencies
if: ${{ matrix.platform == 'linux' }}
run: |
sudo apt-get update -qq
sudo apt-get install -qqq build-essential pkg-config
g++ --version
sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-12 12
sudo update-alternatives --set g++ /usr/bin/g++-12
g++ --version
- name: Setup MinGW for Windows/MinGW build
if: ${{ matrix.platform == 'windows' }}
uses: OpenVicProject/mingw-cache@master
- name: Compile Extension
uses: OpenVicProject/openvic-build@master
with:
platform: ${{ matrix.platform }}
target: ${{ matrix.target }}
bin-dir: "game/bin/"
sconsflags: arch=${{ matrix.arch }}
- name: Delete compilation files
if: ${{ matrix.platform == 'windows' }}
run: |
Remove-Item game/bin/openvic/* -Include *.exp,*.lib,*.pdb -Force
- name: Upload extension artifact
uses: actions/upload-artifact@v4.3.0
with:
name: ${{ github.event.repository.name }}-${{ matrix.identifier }}-extension
path: |
${{ github.workspace }}/game/bin/openvic/*
godot-debug-checks:
runs-on: ubuntu-latest
needs: [build]
name: Perform Godot Debug Checks
steps:
- name: Checkout project
uses: actions/checkout@v4.1.1
- name: Setup Environment
uses: OpenVicProject/openvic-env@master
- name: Download artifact
uses: actions/download-artifact@v4.1.7
with:
path: game/bin/openvic
pattern: ${{ github.event.repository.name }}-*-extension
merge-multiple: true
- name: Export pack file
id: export_game
uses: Spartan322/godot-export@master
with:
godot_executable_download_url: ${{env.GODOT_LINUX_URL}}
godot_export_templates_download_url: ${{env.GODOT_TEMPLATE_URL}}
relative_project_path: ./game
export_as_pack: true
export_debug: true
cache: true
relative_export_path: ./game/export
- run: mv "./game/export/LinuxX11 x86_64/OpenVic.x86_64.pck" ./game/export/${{ github.event.repository.name }}.pck
- name: Upload pack artifact
uses: actions/upload-artifact@v4.3.0
with:
name: ${{ github.event.repository.name }}-debug-pck
compression-level: 9
path: |
./game/export/${{ github.event.repository.name }}.pck
export:
runs-on: ubuntu-latest
needs: [build]
permissions: write-all
name: Export
steps:
- name: Checkout project
uses: actions/checkout@v4.1.1
- name: Setup Environment
uses: OpenVicProject/openvic-env@master
- name: Download artifact
uses: actions/download-artifact@v4.1.7
with:
path: game/bin/openvic
pattern: ${{ github.event.repository.name }}-*-extension
merge-multiple: true
- name: Install WINE
id: wine_install
run: |
sudo apt update
sudo apt install --fix-missing wine64
echo "WINE_PATH=$(which wine64)" >> $GITHUB_OUTPUT
- name: Export game
id: export_game
uses: Spartan322/godot-export@master
with:
godot_executable_download_url: ${{env.GODOT_LINUX_URL}}
godot_export_templates_download_url: ${{env.GODOT_TEMPLATE_URL}}
relative_project_path: ./game
archive_output: true
cache: true
wine_path: ${{ steps.wine_install.outputs.WINE_PATH }}
- name: Create release
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
uses: ncipollo/release-action@v1.13.0
with:
allowUpdates: true
omitNameDuringUpdate: true
omitBodyDuringUpdate: true
token: ${{ secrets.GITHUB_TOKEN }}
artifacts: ${{ steps.export_game.outputs.archive_directory }}/*
- name: Upload artifact
uses: actions/upload-artifact@v4.3.0
with:
name: ${{ github.event.repository.name }}
retention-days: 30
compression-level: 9
path: |
${{ steps.export_game.outputs.archive_directory }}
merge-files:
runs-on: ubuntu-latest
needs: [export]
name: 📚 Merge Files
steps:
- name: Download extension artifacts
uses: actions/download-artifact@v4.1.7
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
with:
path: artifacts
pattern: ${{ github.event.repository.name }}-*-extension
merge-multiple: true
- name: Merge extension artifacts
uses: actions/upload-artifact/merge@v4.3.0
with:
delete-merged: true
name: ${{ github.event.repository.name }}-extension
pattern: ${{ github.event.repository.name }}-*-extension
- name: Archive release
uses: thedoctor0/zip-release@0.7.6
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
with:
type: "zip"
filename: "release/libopenvic.zip"
directory: "${{ github.workspace }}/artifacts"
- name: Upload extension release asset
uses: ncipollo/release-action@v1.13.0
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
with:
allowUpdates: true
omitNameDuringUpdate: true
omitBodyDuringUpdate: true
token: ${{ secrets.GITHUB_TOKEN }}
artifacts: release/*