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This removes the need of adding long audio tracks and also give the potential of more variety to stuff like gun reloads or general Foley |
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This is a feature request, not a discussion! |
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Superseded by #1519. |
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Well the tittle explains it mostly, this idea mostly comes from the source engine. Basically you can add a specific or a predetermined group of sounds to play on specific animation frames. The specified sound group picks one sound and plays it randomly whenever the call for sound is asked.
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