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[Enhancement] Decomposition Core doesn't improve processing of certain items #41

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grompe opened this issue Jun 19, 2015 · 3 comments

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@grompe
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grompe commented Jun 19, 2015

I noticed what is a bit odd, that items which don't split into components always get scrapped to same items, with same chances, regardless of Decomposition Core present in the upgrade slot:
50% lost, 1.5% current level scrap (if any), 0.5% higher level scrap, rest — debris.

Is this intended?

@OreCruncher
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Yes. An item that doesn't have component parts gets scrapped as if there wasn't a core inside. Currently it is working as intended. I do want to change this, but right now it would require changes in sensitive areas.

@OreCruncher OreCruncher changed the title Decomposition Core doesn't improve processing of certain items [Enhancement] Decomposition Core doesn't improve processing of certain items Jun 19, 2015
@grompe
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grompe commented Jun 19, 2015

Small addition: presence of the core actually slows down the process in such case. Which brings a thought: what if certain results are best achieved with certain level of Core?

@OreCruncher
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Yes, it does. A recycler running without a core (straight out scrap mode) is twice as fast as one with a decomp core. Also, a recycler with an extraction core is about twice as slow as a decomp core.

As for differing results that is why there are 5 levels of core: Basic, Hardened, Reinforced, Resonant, and Ethereal. Each level of core increases the keep chance and reduces the dust chance of a component. Ethereal is 100% retain.

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