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  1. Connect4-with-Minimax-algorithm Public

    Made as an assignment for the course EDAP01 - Artificial Intelligence. Implements the Minimax algorithm with alpha-beta pruning in order to win against a computer opponent

    Python

  2. Thirty Public

    Android-application used as an introduction to Android development and Android APIs. This application is an implementation of the game Thirty and written in Kotlin.

    Kotlin

  3. oskar-v-karlsson/krusty-cookie Public

    Project in the course EDAF20 (Database Technology). Modelling and implementation of a database for the supervision of production and delivery of cookies produced by the imaginary company "Krust Koo…

    Java 1

  4. edaf85-labs Public

    Labs in the course EDAF85 (Real-Time Systems). All the programs are implemented using multiple threads and uses synchronization to prevent data interference.

    Java

  5. work-library Public

    Forked from puspgroup2/work-library

    Project done by students, for a course ETSF20 at LTH, Lunds University.

    TeX

  6. oskar-v-karlsson/EITF55_Projects Public

    Projects for the EITF55 Security course at Lund University.

    Java