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Original file line number Diff line number Diff line change
Expand Up @@ -173,6 +173,9 @@ class DebugActorRenderPass : public OvRendering::Core::ARenderPass
{
TracyGpuZone("DebugActorRenderPass");

// Clear stencil buffer for outline rendering
m_renderer.Clear(false, false, true);

auto& debugSceneDescriptor = m_renderer.GetDescriptor<OvEditor::Rendering::DebugSceneRenderer::DebugSceneDescriptor>();

if (debugSceneDescriptor.selectedActor)
Expand Down Expand Up @@ -572,7 +575,7 @@ OvEditor::Rendering::DebugSceneRenderer::DebugSceneRenderer(OvRendering::Context
AddFeature<OvEditor::Rendering::OutlineRenderFeature>();
AddFeature<OvEditor::Rendering::GizmoRenderFeature>();

AddPass<GridRenderPass>("Grid", OvRendering::Settings::ERenderPassOrder::Debug);
AddPass<GridRenderPass>("Grid", OvRendering::Settings::ERenderPassOrder::Opaque + 1);
AddPass<DebugCamerasRenderPass>("Debug Cameras", OvRendering::Settings::ERenderPassOrder::Debug);
AddPass<DebugLightsRenderPass>("Debug Lights", OvRendering::Settings::ERenderPassOrder::Debug);
AddPass<DebugActorRenderPass>("Debug Actor", OvRendering::Settings::ERenderPassOrder::Debug);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ OvEditor::Rendering::GridRenderPass::GridRenderPass(OvRendering::Core::Composite
m_gridMaterial.SetBlendable(true);
m_gridMaterial.SetBackfaceCulling(false);
m_gridMaterial.SetDepthWriting(false);
m_gridMaterial.SetDepthTest(false);
m_gridMaterial.SetDepthTest(true);
}

void OvEditor::Rendering::GridRenderPass::Draw(OvRendering::Data::PipelineState p_pso)
Expand All @@ -47,24 +47,10 @@ void OvEditor::Rendering::GridRenderPass::Draw(OvRendering::Data::PipelineState

m_gridMaterial.SetProperty("u_Color", gridDescriptor.gridColor);

// Stencil test to ensure the grid doesn't render over any other scene geometry
pso.stencilTest = true;
pso.stencilOpFail = OvRendering::Settings::EOperation::KEEP;
pso.depthOpFail = OvRendering::Settings::EOperation::KEEP;
pso.bothOpFail = OvRendering::Settings::EOperation::REPLACE;
pso.stencilFuncOp = OvRendering::Settings::EComparaisonAlgorithm::NOTEQUAL;
pso.stencilFuncRef = 1;
pso.stencilFuncMask = 0xFF;

m_renderer.GetFeature<DebugModelRenderFeature>()
.DrawModelWithSingleMaterial(pso, *EDITOR_CONTEXT(editorResources)->GetModel("Plane"), m_gridMaterial, model);

pso.stencilTest = false;

debugShapeRenderer.DrawLine(pso, OvMaths::FVector3(-gridSize + gridDescriptor.viewPosition.x, 0.0f, 0.0f), OvMaths::FVector3(gridSize + gridDescriptor.viewPosition.x, 0.0f, 0.0f), OvMaths::FVector3(1.0f, 0.0f, 0.0f), 1.0f);
debugShapeRenderer.DrawLine(pso, OvMaths::FVector3(0.0f, -gridSize + gridDescriptor.viewPosition.y, 0.0f), OvMaths::FVector3(0.0f, gridSize + gridDescriptor.viewPosition.y, 0.0f), OvMaths::FVector3(0.0f, 1.0f, 0.0f), 1.0f);
debugShapeRenderer.DrawLine(pso, OvMaths::FVector3(0.0f, 0.0f, -gridSize + gridDescriptor.viewPosition.z), OvMaths::FVector3(0.0f, 0.0f, gridSize + gridDescriptor.viewPosition.z), OvMaths::FVector3(0.0f, 0.0f, 1.0f), 1.0f);

// Clear stencil buffer
m_renderer.Clear(false, false, true);
}