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This repository has been archived by the owner on Jul 27, 2024. It is now read-only.
My atlases are larger than 8192x8192. They render correctly but at lower resolution. In the developer tools console I see they are being resized:
THREE.WebGLRenderer: Texture has been resized from (17172x11448) to (8192x5461).
Is there some way to maybe increase this to 16384 for example?
thank you
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