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Hi,
What you have done so good.
But it will be good to have a counter also, which increase or decrease to updated value not instantly but it should show some flip anmation before updating the value and stops at updated value.
Ex: var counter = new Counter(some initial value);
suppose my current value is 3 and called incrementTo function with value of 10 and transition time of 3sec, It should show animation like changing from 3,4,5,6...and it should stop at 10.
I know it is a lot of work, But it will be a very good enhancement for your pliugin.
Regards,
Vijay
The text was updated successfully, but these errors were encountered:
Hi,
What you have done so good.
But it will be good to have a counter also, which increase or decrease to updated value not instantly but it should show some flip anmation before updating the value and stops at updated value.
Ex: var counter = new Counter(some initial value);
counter.IncrementTo(updated value, transistionTime);
suppose my current value is 3 and called incrementTo function with value of 10 and transition time of 3sec, It should show animation like changing from 3,4,5,6...and it should stop at 10.
I know it is a lot of work, But it will be a very good enhancement for your pliugin.
Regards,
Vijay
The text was updated successfully, but these errors were encountered: