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Bug: Game does not preserve audio levels (volume) state between sessions #5

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YoYoGavri opened this issue Dec 14, 2024 · 0 comments

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@YoYoGavri
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YoYoGavri commented Dec 14, 2024

System Specs:

  • OS: Windows 10, 64-bit
  • Processor: Intel i7 10700k
  • GPU: NVIDIA RTX 3070
  • RAM: 32GB DDR4
  • DirectX Version: DX12

Steps to Reproduce:

  • Launch the game.
  • Navigate to the settings menu.
  • Choose a desired sound volume.
  • Close and relaunch the game.
  • Open Settings.
  • Navigate to the settings menu.

Temporary Solution

  • Launch an application that can view sqlite files like DB Browser
  • Load the melba_user_preferences.sqlite database
  • View the sound_settings table
  • Modify either or both row values anywhere between 0.0 to 1.0

What Happened:

  • When I relaunched the game without doing the temporary solution, it would reset to 1.0 (Which is set in the melba_user_preferences.sqlite file
  • Note: I have a feeling this was intentional, if it was feel free to resolve this issue.

Supporting Files:

  • N/A
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