(anything < python 3.12 breaks i do not know why... it's the GSI library tho :3)
no this doesn't read memory it's not a cheat, i'm just using fucking schizo methods of sending console commands (exec_async with n
getting executed every 50 ticks that is aliased to exec selfbot
)
uv install
cp config_default.py config.py
- edit config
- setup CS CFG folder and launch options
- add the selfbot folder from this repo into your cfg folder
- add
alias n "exec selfbot.cfg"
into your autoexec (or whatever you named the file at the root of your cfg directory) - add
exec "selfbot/setup.cfg"
into your autoexec (in main menu, it needssv_cheats 1
so it will break otherwise) - add
gamestate_integration_GSI.cfg
to the root of your cfg folder and use the same auth token you set in config - add
-condebug
and-conclearlog
to your launch options. (i'd also recommend adding-allow_third_party_software
as i may implement something with window handles, which could possibly cause issues?) - highly recommend adding
log_flags InputService +donotecho
to the end of your autoexec :3
- download the steamworks SDK dll for version 1.61
- put
steam_api64.dll
andsteam_api64.lib
in the root of the repo uv run main.py
RTSS Shared Memory in python (dll being redistributed along with the example script they have, need to provide source due to license)