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Add Ancestral Totem Minions back. Again. (#1270)
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src/Data/Minions.lua

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@@ -355,9 +355,134 @@ minions["SummonedHellhound"] = {
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},
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}
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minions["AncestralSpiritTurtle"] = {
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name = "Ancestral Spirit Turtle",
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monsterTags = { "beast", "Beast_onhit_audio", "bludgeoning_weapon", "has_one_hand_mace", "has_one_handed_melee", "light_armour", "medium_height", "melee", "not_dex", "not_int", "physical_affinity", "reptile_beast", "very_slow_movement", },
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life = 1.3,
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baseDamageIgnoresAttackSpeed = true,
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armour = 1,
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fireResist = 0,
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coldResist = 0,
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lightningResist = 0,
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chaosResist = 0,
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damage = 1.2,
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damageSpread = 0.2,
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attackTime = 1,
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attackRange = 15,
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accuracy = 1,
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baseMovementSpeed = 9,
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spectreReservation = 50,
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companionReservation = 30,
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monsterCategory = "Beast",
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spawnLocation = {
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},
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skillList = {
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"MeleeAtAnimationSpeed",
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"ABTTTortoiseTotemBubble",
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},
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modList = {
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-- MonsterCannotBeSlowed [action_speed_cannot_be_reduced_below_base = 1]
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-- MonsterCannotBeSlowed [movement_speed_cannot_be_reduced_below_base = 1]
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-- MonsterCannotBeStunned1 [base_cannot_be_stunned = 1]
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-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
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},
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}
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minions["AncestralSpiritHulk"] = {
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name = "Ancestral Jade Hulk",
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monsterTags = { "beast", "Beast_onhit_audio", "bludgeoning_weapon", "has_one_hand_mace", "has_one_handed_melee", "light_armour", "mammal_beast", "medium_height", "melee", "not_dex", "not_int", "physical_affinity", "slow_movement", },
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life = 1,
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baseDamageIgnoresAttackSpeed = true,
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armour = 0.7,
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fireResist = 0,
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coldResist = 0,
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lightningResist = 0,
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chaosResist = 0,
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damage = 1.8,
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damageSpread = 0.2,
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attackTime = 1,
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attackRange = 14,
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accuracy = 1,
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baseMovementSpeed = 27,
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spectreReservation = 50,
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companionReservation = 30,
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monsterCategory = "Beast",
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spawnLocation = {
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},
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skillList = {
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"MeleeAtAnimationSpeed",
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"DTTAncestralJadeHulkLeapSlam",
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"GAAncestralJadeHulkLeapImpact",
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"TCAncestralLeagueKaruiHulk",
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"GAAncestralLeagueKaruiHulkCharge",
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},
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modList = {
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-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
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},
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}
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minions["AncestralSpiritCaster"] = {
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name = "Ancestral Jadecaster",
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monsterTags = { "bludgeoning_weapon", "has_one_hand_mace", "has_one_handed_melee", "human", "humanoid", "karui", "light_armour", "medium_height", "medium_movement", "melee", "not_dex", "not_str", "physical_affinity", "ranged", "Unarmed_onhit_audio", },
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life = 0.53,
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baseDamageIgnoresAttackSpeed = true,
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energyShield = 0.2,
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fireResist = 0,
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coldResist = 0,
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lightningResist = 0,
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chaosResist = 0,
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damage = 1,
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damageSpread = 0.2,
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attackTime = 1,
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attackRange = 14,
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accuracy = 1,
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baseMovementSpeed = 32,
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spectreReservation = 50,
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companionReservation = 30,
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monsterCategory = "Humanoid",
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spawnLocation = {
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},
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skillList = {
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"MeleeAtAnimationSpeed",
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"MPSAncestralTotemSpiritSoulCasterProjectile",
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"EASAncestralEncaseEnemy",
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"GSAncestralJadePrison",
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},
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modList = {
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-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
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},
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}
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minions["AncestralSpiritWarhorn"] = {
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name = "Ancestral Warhorn",
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monsterTags = { "2HBluntWood_onhit_audio", "bludgeoning_weapon", "has_one_hand_mace", "has_one_handed_melee", "human", "humanoid", "karui", "light_armour", "medium_height", "melee", "not_int", "physical_affinity", "very_slow_movement", },
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life = 0.75,
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baseDamageIgnoresAttackSpeed = true,
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armour = 0.35,
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evasion = 0.15,
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fireResist = 0,
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coldResist = 0,
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lightningResist = 0,
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chaosResist = 0,
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damage = 1.2,
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damageSpread = 0.2,
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attackTime = 1,
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attackRange = 27,
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accuracy = 1,
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baseMovementSpeed = 13,
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spectreReservation = 50,
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companionReservation = 30,
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monsterCategory = "Humanoid",
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spawnLocation = {
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},
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skillList = {
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"MeleeAtAnimationSpeed",
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"EGTotemSpiritJadeHornBlow",
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},
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modList = {
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-- MonsterNoDropsOrExperience [monster_no_drops_or_experience = 1]
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},
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}
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minions["UnearthBoneConstruct"] = {
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name = "Bone Crawler",

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