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create_from_surface error when exported for Android #3

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sworvish opened this issue Jun 18, 2023 · 3 comments
Closed

create_from_surface error when exported for Android #3

sworvish opened this issue Jun 18, 2023 · 3 comments

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@sworvish
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E 0:00:05:0736 create_from_surface: Index r[i] = 56439 is out of bounds (vcount = 24). <C++ Source> scene/resources/mesh_data_tool.cpp:72 @ create_from_surface()
When slicing a mesh, it simply disappears and throws this error.

  • This only happens on mobile
  • I have tried using all 3 available renderers
  • I have also tried testing your included example on mobile
  • I am using Godot v4.0.3.stable.official [5222a99f5]

Many thanks for making this script, and thanks in advance for reading this!

@aahmyu
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aahmyu commented Dec 7, 2023

Having the same issue on 4.2.

@PiCode9560
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Having the same issue on 4.2.

Are you using it on mobile? Because, Godot 4.2 in windows works fine for me

@aahmyu
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aahmyu commented Dec 8, 2023

Y

Having the same issue on 4.2.

Are you using it on mobile? Because, Godot 4.2 in windows works fine for me

Yup, It only happesn with specific gpus on android, so I don't think it is related to your plugin.

I created an issue on the Godot github

godotengine/godot#85913

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3 participants