forked from twestpha/pixelbattle
-
Notifications
You must be signed in to change notification settings - Fork 0
/
rtssoldier.cpp
48 lines (36 loc) · 904 Bytes
/
rtssoldier.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
// rtssoldier.cpp
#include <SFML/Graphics.hpp>
#include "animationhelper.h"
#include "rtssoldier.h"
#include "rtsmovable.h"
using namespace sf;
#define FRAMERATE 15
#define des AnimationHelper::spriteDesc
#define dir AnimationHelper::spriteDir
#define col AnimationHelper::spriteColor
RTSSoldier::RTSSoldier(RenderWindow *window) : RTSMovable (window){
this->window = window;
x = 0;
y = 0;
walkSpeed = 3;
runSpeed = 6;
targetX = 0;
targetY = 0;
direction = 0;
frame = false;
atTarget = false;
running = false;
lastFrame = des::Stand;
lastDir = dir::Down;
teamColor = col::Blue;
}
void RTSSoldier::setTeamColor(AnimationHelper::spriteColor teamColor){
this->teamColor = teamColor;
}
void RTSSoldier::draw(int frameCount){
if(frameCount%FRAMERATE != 0){
window->draw(* AnimationHelper::Instance()->getSoldier(teamColor, lastFrame, lastDir, x, y));
return;
}
move();
}