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Currently the script discards all items above an inventory maximum, regardless of available inventory slots, and does so precisely.
Technically accurate, but not what a human player would do. Instead, the script should test to see if there are inventory slots available, then discard items to make room for potential items.
Currently the script discards all items above an inventory maximum, regardless of available inventory slots, and does so precisely.
Technically accurate, but not what a human player would do. Instead, the script should test to see if there are inventory slots available, then discard items to make room for potential items.
Actual Behavior
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