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catch_randomize vs catch_throw_parameters #3839

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ghost opened this issue Aug 13, 2016 · 4 comments
Closed

catch_randomize vs catch_throw_parameters #3839

ghost opened this issue Aug 13, 2016 · 4 comments

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@ghost
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ghost commented Aug 13, 2016

can anyone explain how these params work?

    "catch_throw_parameters": {
        "excellent_rate": 0.1,
        "great_rate": 0.2,
        "nice_rate": 0.3,
        "normal_rate": 0.4,
        "spin_success_rate": 0.6
    }

and

    "catch_randomize_reticle_factor": 0.7,
    "catch_randomize_spin_factor": 0.9

thank you

@joaodragao
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These two are deprecated.

    "catch_randomize_reticle_factor": 0.7,
    "catch_randomize_spin_factor": 0.9

@ghost
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ghost commented Aug 13, 2016

@joaodragao thank you.

@maxprzemo
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sum
"excellent_rate": 0.1, "great_rate": 0.2, "nice_rate": 0.3, "normal_rate": 0.4,
must equal value 1?

@leadboots5
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"catch_randomize_reticle_factor": 0.7,
"catch_randomize_spin_factor": 0.9

These also don't work at all.

@maxprzemo I will say yes. it may not actually need to be(originally at least you could have any set of numbers and then the individual out of the total was the chance of it happening, but i think it was simplified to make it easier.)

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3 participants