Send message if a mob gets killed by something else than a player (e.g. by another mob or plugin).
Note: The killed
event type is now called killed_player
. The old one now exists as a short hand in the messages configuration to define a message for both event types (player and other). From now on, use killed_player
in the /talkingmobs toggle
command and for the global events configuration in the config.yml
.
- Added "tamed" event showing a message once a mob is tamed
- Added "version" sub command
- Prevent spamming of messages (e.g. while attacking mobs or interacting with them)
- Send messages if a mob is looking at the player (and the player is looking at the mob)
- BREAKING CHANGE: Moved messages and per player configuration to separate files - Mob messages are now configured in
messages.yml
, per player configuration is saved inplayers.yml
Allow to configure which events should show a message (attacked, interacted, killed, spawned). The "spawned" event requires a list of spawn reasons for which a message should be shown.
- Support for Bukkit 1.12 (not sure whether it will still work with older Bukkit versions as well)
- Only react to events triggered by real mobs (e.g. minecarts or other players are not handled as mobs)
Initial release