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Bug: High network load #442
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would you be able to provide some additional information? would it be possible to get the graph in english? what is the graph in measuring exactly? did all the pilots have all the tac map open at the same time? did you spawn in the birds in the mission before hand or was there a lag spike every time you spawned in a new type of bird? |
Hi FireStone, I am Holger (Technical Department of Titan Platoon). I made the Tests with Roman together. Roman will reply shortly. In the Graph we meassured packages per second. The Traffic in KB per second is behaving acordingly. |
To the question about the tac map: all had the default screens open; I was the pilot every time, and only on the 10-player test we had more pilots than me. But in my rtp the engine variables got really spammed. |
were you using Stable Version? |
Is there a way to check the version? We are not using the normal stable, I know this much but I am not sure it is the dev. Or maybe not the last. |
There's two versions of it on the workshop, a Stable and a Dev Build. If you are using some sort of altered version of the workshop mods then it'd be hard for us to troubleshoot because we don't know what you've changed. |
We only changed stuff with the ctab to jvmf, I checked and we did not change anything in the code affecting network, We added our custom pictures to jvmf. I logged only setVariable with brodcast true and there was a ton from ie engine. |
We are using this version: |
The Dev Branch is on the workshop |
We have had server crashes because of network overloads.
We play with around 50 players, and in the crash situation, we had 10 active Blackhawks in the air.
After investigation, we found that the hatchet H-60 was the reason. We checked the network load with the Black Hawk and found it really ramping up when the pilot entered the BH.
It is in German, as we are a German clan.
Basically, orange is MH 60, and red is AH 60 DAP with one player. The spike was with 10 players as pilots. Every other module was way softer on the network.
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