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CHANGELOG.md

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Changelog

This project adheres to Semantic Versioning.

1.16.4

  • fixed: bottom control bar toggle was not disabled correctly by preferences

1.16.3

  • added: tool presets Add and Reload UI in addon preferences with infos

1.16.2

  • added: Responsive control bar
  • changed: reduced default 'Icon Backdrop Size' and Spreading

1.16.1

  • added: submenu for GP settings in list
  • changed: More compact and responsive UI for camera list and object list

1.16.0

  • added: Origin displayed as cross on move and rotate controls, with previous position as ghost for easier placement
  • fixed: Console error when using depth control

1.15.3

  • added: addon preferences hide toggle for tool presets bar
  • added: addon preferences customize margin and spreading of tool presets bar
  • added: add shortcut info in tool presets tooltip

1.15.2

  • fixed: Tool preset tab in preferences

1.15.1

  • changed: better description for tool presets
  • changed: using tool preset add undo step

1.15.0

  • added: Upper tool-preset bar to selected existing preset in keymap (WIP)
  • removed: experimental tool preset UI in preferences

1.14.2

  • added: Button to remove active camera in camera drop-down menu
  • fixed: UI properties highlight changing for camera or GP list when adding / removing objects

1.14.1

  • fixed: allow object and camera creation on multiple scene

1.14.0

  • added: View and tool Setting presets

1.13.0

  • added: first version of quick settings restore

1.12.2

  • changed: GP list do not show linked datablock infos by default (can be activated in drop down menu)

1.12.1

  • fixed: bug when active object is hidden
  • added: UI button to select camera target

1.12.0

  • added: Custom Camera creation operator
    • choose if new is active (may be removed in future version)
    • choose to add a camera-bound timeline marker
  • changed: UI:
    • show GP grid in Layer header
    • removed button to toggle bottom bar (have it's own button)

1.11.0

  • added: Easy track to constraints from camera menu

1.10.1

  • changed: code refactor

1.10.0

  • added: new alternate behavior on Cam lock to view switch gizmo, to control view in cam:
    • Ctrl : Fit view to camera bounds (CBB state)
    • Shift : Zoom 1:1 (full resolution)

1.9.0

  • added: Align-to-view has a better redo panel and bring objects in view handle multi-object (based on origins)

1.8.12

  • added: Camera rotation reset using double click on gizmo button
  • added: Shift + Click on Align-to-view bring objects in front of camera

1.8.11

  • added: Camera Depth move + Alt to lock Z axis
  • added: Camera rotation gizmo

1.8.10

  • changed: draw button swap between object and draw mode when a GP is active

1.8.9

  • added: Translate and Depth moves, pressing Alt lock Z world, can help placing on ground

1.8.8

  • added: add a "fill_mask" holdout material in default palette
  • changed: set autolock on newly created GP object
  • changed: add first keyframe on current frame when creating object (as native behavior)
  • fixed: add undo step at draw object creation
  • fixed: refresh all viewport areas when toggling toolbar
  • fixed: prevent listing GP drawing object prefixed with a dot

1.8.7

  • added: choice to use depth move visual hint colors and color personnalisation in preferences

1.8.6

  • added: object pan-move lock axis, with Ctrl to autolock on direction, same as camera pan

1.8.5

  • changed: Better and more standard precision mode for all transforms (keep relative position when swapping Shift key)

1.8.4

  • added: Depth visual hint when using Forward/backward move on object

1.8.3

  • added: dropdown menu for camera settings with focal length tweak and presets (hardcoded for now)
  • fixed: better display of lens value in camera UI list

1.8.2

  • changed: centered toolbar switch
  • fixed: toolbar position with region overlap preferences off

1.8.1

  • fixed: margin when headers or asset shelf are at bottom
  • added: preference option to change color of active gizmo buttons

1.8.0

  • added: Navigation Lock (expose native toggle as gizmo button to lock orbit in active viewport)
  • added: Alternative shortcuts to use user's orbits shortcuts as secondary Pan during Navigation Lock.
  • fixed: Camera pan openGL locking lines (API changed in blender 4.0)

1.7.0

  • added: Object rotate modal operator and gizmo
    • Rotate active object on view axis by dragging left/right from gizmo
    • Shift for precision rotation
    • Ctrl to Snap on 15degrees angle from initial rotation

1.6.2

  • changed: more compact bottom bar

1.6.1

  • changed: standard shape for bottom bar toggle

1.6.0

  • added: long button under bottom bar to toggle it (design will probably change)
  • changed: margin from border do not depend on UI scale anymore

1.5.0

  • added: GP native panels for Brush, Colors and Palettes appended as subpanels (code from Nacho de Andrés)

1.4.0

  • changed: UI use subpanels for ability to collapse elements individually

1.3.3

  • fixed: preferences keymap display and unreliable restore keymap item

1.3.2

  • added: Possibility to add a "Track to" constraint pointing at camera when creating object

1.3.1

  • changed: Text objects are aligned "Y up" (rotated 90° on X Axis) using Align to view tool.

1.3.0

  • added: Customizable operator shortcut to change tool, brush, layer and material at once with a single key in Grease pencil paint mode.
  • added: 6 predefined shortcuts (change in addon prefs):
    • 1: tool=Draw, layer=Sketch
    • 2: tool=Draw, layer=Line
    • 3: tool=Fill, layer=Color
    • 4: tool=Draw, layer=Color
    • 5: tool=Erase, brush=Eraser Point
    • 6: tool=Erase, brush=Eraser Stroke
  • added: "line_red" material to the base palette for in-object notes

1.2.2

  • added: GP object's list options in a dropdown menu to show/hide objects informations (to let more room for Name when sidebar is used thin)
  • changed: rename Objects label to Drawings (Same name as the automatically created collection)

1.2.1

  • changed: changing gp object in Object mode select only active object

1.2.0

  • added: (beta) hardcoded shortcuts switch tool / layer / (material) with one key
    • 1: Draw tool, layer Sketch
    • 2: Bucket tool, layer Color
    • 3: Draw tool, layer Color
    • 4: Eraser

1.1.1

  • added: Camera uilist can be hided. Allow more space when working on a shot with only one camera
  • added: In-front property toggle in object list

1.1.0

  • added: Possibility to disable sidebar panel in preferences, some people just need the toolbar. (For now, it also disable Layer/material Synchronisation)
  • added: Possibility to rename category tab in preferences

1.0.1

  • fixed: camera passepartout sync with draw cam system
  • added: Enter in cam view when clicking

1.0.0

  • added: camera selection panel with following features:
    • add new camera (add at current view)
    • change active camera on single click
    • show focal length editable/keyable property (with toggle)
    • show passepartout toggle and alpha
    • transfer passepartout values when switching cam
    • full Draw cam system support when gp_toolbox is enabled:
      • set draw acam
      • back to main cam
      • reset rotation to main cam

0.9.4

  • added: addon-prefs toolbar options:
    • hide bottom toolbar
    • bottom toolbar margin
    • clickable backdrop size
    • distance between buttons
    • button colors
  • added: Toolbar toggle at scene level (for quick toggle)
  • changed: Calculation to a display buttons
  • removed: Alpha statement in bl_info (addon is considered stable and usable in production)

0.9.3

  • fixed: wrong UI scaling

0.9.2

  • added: Button to activate native grease pencil tools
  • added: Show grease pencil tools main panel at the bottom.
  • removed: Experimental dual window setup

0.9.1

  • added: Button to key object transform at current time
  • fixed: Pan action not respecting auto-key

0.9.0

  • fixed: Viewport UI with high-res screens (i.e: retina display)
  • fixed: Active object not being selected when changing with GP objects panel
  • changed: Depth move apply on whole selection only in object mode (else only active object)
  • changed: Color of buttons to grey and dark-grey instead of orange and blue

0.8.7

  • changed: More compact UI for object options
  • added: Bring back side buttons for layers and materials

0.8.6

  • added: Button to load bundled Storyboard workspace (show up if not in "Storyboard" tab)
  • added: (Experimental) Button to load storypencil setup (show up if storypencil addon is enabled and only one window is opened)

0.8.5

  • added: filter to set layer/material sync per object or across all objects (default individual)

0.8.4

  • fixed: Layer / material Sync not working
  • fixed: Layer / material needing restart after first addon activation

0.8.3

  • added: "Lock cam to view" become "Go to Camera view" when out of camera.

0.8.2

  • added: Error message when transforms are locked (avoid unwanted transformation)

0.8.1

  • added: Camera pan show X/Y lock axis lines when constrained

0.8.0

  • added: Update addon from prefs using git when addon is cloned as git repository and OS has git installed

0.7.0

  • added: Button in sidebar to Attach/Detach object to/from camera
  • added: UI chain icon to show when object is parented in object stack
  • added: UI show grid overlay toggle (often used)
  • added: when doing moving actions, key object/cam (respect autokey setting)

0.6.0

  • added: Camera forward backward move modal operator and gizmo button
    • Slide left to right to move active forward and backward
    • Shift: Slower move
  • added: UI:button colors, bigger buttons backdrop and space.

0.5.0

  • added: Object depth move modal operator and gizmo button
    • Ctrl : Adjust Scale (Retain same size in camera framing)
    • 'M' key: switch between "distance" and "proportional" mode (only useful when pushing multiple objects)

0.4.2

  • added: Object pan modal operator and gizmo
  • added: Object visibility toggle, auto-sync 3 hide parameters viewlayer, viewport, render (WYSIWYG approach)
  • added: Setup for layer-material association at object creation (hardcoded with current default palette)
  • added: Object can be renamed on double click in object sidebar stack
  • changed: Camera pan modal operator complete rewrite (mode independent):
    • 'X' / 'Y' key to lock on axis during pan
    • Ctrl continuous press : autolock on major Axis
    • Shift continuous press : Precision Pan (Slower)

0.4.1

  • added: associate selected material with active layers
  • fixed: viewport button gap not adjusting to UI scale

0.4.0

  • added: gizmo button to pan camera
  • added: gizmo button to scale active object
  • added: gizmo button to realign object
  • added: Ctrl + Click on align button to realign keeping world Up

0.3.3

  • added: Custom Object list
    • filter to show only GP object
    • switch object upon selection
    • keep mode across objects
    • Display data user when objects is a linked duplicate
  • added: Layer list
  • added: Material list

0.3.2

  • added: Reset location and orientation (GP tool settings) when adding a new object
  • added: Object creation: choice to use cursor location
  • fixed: Prevent alignement of camera (avoid potential user error when camera is selected)

0.3.0

  • added: camera key location/rotation gizmo

0.2.0

  • added: Create aligned object operator with config popup
  • added: Load default palette (only one currently)
  • added: Super basic UI, mostly for testing purposes
  • added: properties and preferences for object creation
  • added: Realign to view operator
  • added: toolbar: gyzmo button "lock camera to view" (only in camera view)

0.1.0

  • initial commit