This project adheres to Semantic Versioning.
1.16.4
- fixed: bottom control bar toggle was not disabled correctly by preferences
1.16.3
- added: tool presets
Add
andReload UI
in addon preferences with infos
1.16.2
- added: Responsive control bar
- changed: reduced default 'Icon Backdrop Size' and Spreading
1.16.1
- added: submenu for GP settings in list
- changed: More compact and responsive UI for camera list and object list
1.16.0
- added: Origin displayed as cross on move and rotate controls, with previous position as ghost for easier placement
- fixed: Console error when using depth control
1.15.3
- added: addon preferences hide toggle for tool presets bar
- added: addon preferences customize margin and spreading of tool presets bar
- added: add shortcut info in tool presets tooltip
1.15.2
- fixed: Tool preset tab in preferences
1.15.1
- changed: better description for tool presets
- changed: using tool preset add undo step
1.15.0
- added: Upper tool-preset bar to selected existing preset in keymap (WIP)
- removed: experimental tool preset UI in preferences
1.14.2
- added: Button to remove active camera in camera drop-down menu
- fixed: UI properties highlight changing for camera or GP list when adding / removing objects
1.14.1
- fixed: allow object and camera creation on multiple scene
1.14.0
- added: View and tool Setting presets
1.13.0
- added: first version of quick settings restore
1.12.2
- changed: GP list do not show linked datablock infos by default (can be activated in drop down menu)
1.12.1
- fixed: bug when active object is hidden
- added: UI button to select camera target
1.12.0
- added: Custom Camera creation operator
- choose if new is active (may be removed in future version)
- choose to add a camera-bound timeline marker
- changed: UI:
- show GP grid in Layer header
- removed button to toggle bottom bar (have it's own button)
1.11.0
- added: Easy track to constraints from camera menu
1.10.1
- changed: code refactor
1.10.0
- added: new alternate behavior on
Cam lock to view
switch gizmo, to control view in cam:Ctrl
: Fit view to camera bounds (CBB state)Shift
: Zoom 1:1 (full resolution)
1.9.0
- added:
Align-to-view
has a better redo panel andbring objects in view
handle multi-object (based on origins)
1.8.12
- added:
Camera rotation
reset using double click on gizmo button - added:
Shift + Click
onAlign-to-view
bring objects in front of camera
1.8.11
- added:
Camera Depth move
+Alt
to lock Z axis - added: Camera rotation gizmo
1.8.10
- changed: draw button swap between object and draw mode when a GP is active
1.8.9
- added:
Translate
andDepth
moves, pressingAlt
lock Z world, can help placing on ground
1.8.8
- added: add a "fill_mask" holdout material in default palette
- changed: set autolock on newly created GP object
- changed: add first keyframe on current frame when creating object (as native behavior)
- fixed: add undo step at draw object creation
- fixed: refresh all viewport areas when toggling toolbar
- fixed: prevent listing GP drawing object prefixed with a dot
1.8.7
- added: choice to use depth move visual hint colors and color personnalisation in preferences
1.8.6
- added: object pan-move lock axis, with
Ctrl
to autolock on direction, same as camera pan
1.8.5
- changed: Better and more standard precision mode for all transforms (keep relative position when swapping Shift key)
1.8.4
- added: Depth visual hint when using
Forward/backward move
on object
1.8.3
- added: dropdown menu for camera settings with focal length tweak and presets (hardcoded for now)
- fixed: better display of lens value in camera UI list
1.8.2
- changed: centered toolbar switch
- fixed: toolbar position with region overlap preferences off
1.8.1
- fixed: margin when headers or asset shelf are at bottom
- added: preference option to change color of active gizmo buttons
1.8.0
- added:
Navigation Lock
(expose native toggle as gizmo button to lock orbit in active viewport) - added: Alternative shortcuts to use user's orbits shortcuts as secondary Pan during
Navigation Lock
. - fixed: Camera pan openGL locking lines (API changed in blender 4.0)
1.7.0
- added: Object rotate modal operator and gizmo
- Rotate active object on view axis by dragging left/right from gizmo
- Shift for precision rotation
- Ctrl to Snap on 15degrees angle from initial rotation
1.6.2
- changed: more compact bottom bar
1.6.1
- changed: standard shape for bottom bar toggle
1.6.0
- added: long button under bottom bar to toggle it (design will probably change)
- changed: margin from border do not depend on UI scale anymore
1.5.0
- added: GP native panels for Brush, Colors and Palettes appended as subpanels (code from Nacho de Andrés)
1.4.0
- changed: UI use subpanels for ability to collapse elements individually
1.3.3
- fixed: preferences keymap display and unreliable restore keymap item
1.3.2
- added: Possibility to add a "Track to" constraint pointing at camera when creating object
1.3.1
- changed: Text objects are aligned "Y up" (rotated 90° on X Axis) using
Align to view
tool.
1.3.0
- added: Customizable operator shortcut to change tool, brush, layer and material at once with a single key in Grease pencil paint mode.
- added: 6 predefined shortcuts (change in addon prefs):
- 1: tool=Draw, layer=Sketch
- 2: tool=Draw, layer=Line
- 3: tool=Fill, layer=Color
- 4: tool=Draw, layer=Color
- 5: tool=Erase, brush=Eraser Point
- 6: tool=Erase, brush=Eraser Stroke
- added: "line_red" material to the base palette for in-object notes
1.2.2
- added: GP object's list options in a dropdown menu to show/hide objects informations (to let more room for Name when sidebar is used thin)
- changed: rename
Objects
label toDrawings
(Same name as the automatically created collection)
1.2.1
- changed: changing gp object in Object mode select only active object
1.2.0
- added: (beta) hardcoded shortcuts switch tool / layer / (material) with one key
- 1: Draw tool, layer Sketch
- 2: Bucket tool, layer Color
- 3: Draw tool, layer Color
- 4: Eraser
1.1.1
- added: Camera uilist can be hided. Allow more space when working on a shot with only one camera
- added: In-front property toggle in object list
1.1.0
- added: Possibility to disable sidebar panel in preferences, some people just need the toolbar. (For now, it also disable Layer/material Synchronisation)
- added: Possibility to rename category tab in preferences
1.0.1
- fixed: camera passepartout sync with draw cam system
- added: Enter in cam view when clicking
1.0.0
- added: camera selection panel with following features:
- add new camera (add at current view)
- change active camera on single click
- show focal length editable/keyable property (with toggle)
- show passepartout toggle and alpha
- transfer passepartout values when switching cam
- full
Draw cam
system support when gp_toolbox is enabled:- set draw acam
- back to main cam
- reset rotation to main cam
0.9.4
- added: addon-prefs toolbar options:
- hide bottom toolbar
- bottom toolbar margin
- clickable backdrop size
- distance between buttons
- button colors
- added: Toolbar toggle at scene level (for quick toggle)
- changed: Calculation to a display buttons
- removed: Alpha statement in bl_info (addon is considered stable and usable in production)
0.9.3
- fixed: wrong UI scaling
0.9.2
- added: Button to activate native
grease pencil tools
- added: Show
grease pencil tools
main panel at the bottom. - removed: Experimental dual window setup
0.9.1
- added: Button to key object transform at current time
- fixed: Pan action not respecting auto-key
0.9.0
- fixed: Viewport UI with high-res screens (i.e: retina display)
- fixed: Active object not being selected when changing with GP objects panel
- changed: Depth move apply on whole selection only in object mode (else only active object)
- changed: Color of buttons to grey and dark-grey instead of orange and blue
0.8.7
- changed: More compact UI for object options
- added: Bring back side buttons for layers and materials
0.8.6
- added: Button to load bundled
Storyboard
workspace (show up if not in "Storyboard" tab) - added: (Experimental) Button to load storypencil setup (show up if storypencil addon is enabled and only one window is opened)
0.8.5
- added: filter to set layer/material sync per object or across all objects (default individual)
0.8.4
- fixed: Layer / material Sync not working
- fixed: Layer / material needing restart after first addon activation
0.8.3
- added: "Lock cam to view" become "Go to Camera view" when out of camera.
0.8.2
- added: Error message when transforms are locked (avoid unwanted transformation)
0.8.1
- added: Camera pan show X/Y lock axis lines when constrained
0.8.0
- added: Update addon from prefs using git when addon is cloned as git repository and OS has git installed
0.7.0
- added: Button in sidebar to Attach/Detach object to/from camera
- added: UI chain icon to show when object is parented in object stack
- added: UI show grid overlay toggle (often used)
- added: when doing moving actions, key object/cam (respect autokey setting)
0.6.0
- added: Camera forward backward move modal operator and gizmo button
- Slide left to right to move active forward and backward
- Shift: Slower move
- added: UI:button colors, bigger buttons backdrop and space.
0.5.0
- added: Object depth move modal operator and gizmo button
- Ctrl : Adjust Scale (Retain same size in camera framing)
- 'M' key: switch between "distance" and "proportional" mode (only useful when pushing multiple objects)
0.4.2
- added: Object pan modal operator and gizmo
- added: Object visibility toggle, auto-sync 3 hide parameters
viewlayer
,viewport
,render
(WYSIWYG approach) - added: Setup for layer-material association at object creation (hardcoded with current default palette)
- added: Object can be renamed on double click in object sidebar stack
- changed: Camera pan modal operator complete rewrite (mode independent):
- 'X' / 'Y' key to lock on axis during pan
- Ctrl continuous press : autolock on major Axis
- Shift continuous press : Precision Pan (Slower)
0.4.1
- added: associate selected material with active layers
- fixed: viewport button gap not adjusting to UI scale
0.4.0
- added: gizmo button to pan camera
- added: gizmo button to scale active object
- added: gizmo button to realign object
- added: Ctrl + Click on align button to realign keeping world Up
0.3.3
- added: Custom Object list
- filter to show only GP object
- switch object upon selection
- keep mode across objects
- Display data user when objects is a linked duplicate
- added: Layer list
- added: Material list
0.3.2
- added: Reset location and orientation (GP tool settings) when adding a new object
- added: Object creation: choice to use cursor location
- fixed: Prevent alignement of camera (avoid potential user error when camera is selected)
0.3.0
- added: camera key location/rotation gizmo
0.2.0
- added: Create aligned object operator with config popup
- added: Load default palette (only one currently)
- added: Super basic UI, mostly for testing purposes
- added: properties and preferences for object creation
- added: Realign to view operator
- added: toolbar: gyzmo button "lock camera to view" (only in camera view)
0.1.0
- initial commit