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Add directional openGL cone(s) or lines at object's border to use as hint for an easier placing
Other idea (probably too heavy): Raycast bottom and show distance as text
There could be a projection of the object on X/Z axis onto the surrounding surface (with color intensity for proximity ?)
This would be interesting as well when using translate gizmo to better ground a GP for example.
(As second visual cue to mark object bottom ?)
The text was updated successfully, but these errors were encountered:
Add directional openGL cone(s) or lines at object's border to use as hint for an easier placing
Other idea (probably too heavy): Raycast bottom and show distance as text
There could be a projection of the object on X/Z axis onto the surrounding surface (with color intensity for proximity ?)
This would be interesting as well when using translate gizmo to better ground a GP for example.
(As second visual cue to mark object bottom ?)
The text was updated successfully, but these errors were encountered: