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At the moment only ePSXe file format is tested, but other emulator file types should work in a transparent way because they use the same data structure. It would be nice to have a list of which file types already work and which need implementation, in order to upgrade the code accordingly.
The text was updated successfully, but these errors were encountered:
At the moment only ePSXe file format is tested, but other emulator file types should work in a transparent way because they use the same data structure. It would be nice to have a list of which file types already work and which need implementation, in order to upgrade the code accordingly.
The text was updated successfully, but these errors were encountered: