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Testing today, it seems to be that you have /r_novis 0 but /gl_turbalpha 0.1 on a non-water-vissed map?
I get far worse graphical conditions that you do do at the moment but not sure if you were watching a .mvd or just spectating on the server when taking screenshots.
Fix coming later today, this seems a long-ages bug in old renderer (pre-3.5) too
ezQuake version:
3.6 alpha 5
OS/device including version:
Win10 1070ti 461.09
Describe the bug
Scoreboard and teamoverlay text gets distorted when you are spectating a player and they become submerged in water
To Reproduce
Steps to reproduce the behavior:
3.Track a player
Expected behavior
Scoreboard and teamoverlay text remains unchanged when entering water
Screenshots and cfg attached, look at the "praxismo" player name for a good example:
config.cfg.txt
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