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BUG: Scoreboard / TO text distorted when entering water in spec mode #473

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HangTimeQW opened this issue Jan 17, 2021 · 2 comments
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@HangTimeQW
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ezQuake version:
3.6 alpha 5

OS/device including version:
Win10 1070ti 461.09

Describe the bug
Scoreboard and teamoverlay text gets distorted when you are spectating a player and they become submerged in water

To Reproduce
Steps to reproduce the behavior:

  1. Spectate a match on a map with submersive water
  2. Enable teamoverlay or +showteamscores
    3.Track a player
  3. Observe text getting distorted on entering fluids, like it makes the text slightly fatter

Expected behavior
Scoreboard and teamoverlay text remains unchanged when entering water

Screenshots and cfg attached, look at the "praxismo" player name for a good example:

water
normal
config.cfg.txt

@Calinou
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Calinou commented Jan 17, 2021

Looking at the screenshot, this only occurs for text that is placed in front of the water surface.

Does it improve if you disable solid water surface and use a standard textured water surface instead?

@meag
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meag commented Feb 20, 2021

Testing today, it seems to be that you have /r_novis 0 but /gl_turbalpha 0.1 on a non-water-vissed map?
I get far worse graphical conditions that you do do at the moment but not sure if you were watching a .mvd or just spectating on the server when taking screenshots.
Fix coming later today, this seems a long-ages bug in old renderer (pre-3.5) too

@meag meag closed this as completed in 04eb3cf Feb 20, 2021
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3 participants