Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Another way to set the override material for each texture #121

Open
PaperMartin opened this issue Feb 11, 2021 · 0 comments
Open

Another way to set the override material for each texture #121

PaperMartin opened this issue Feb 11, 2021 · 0 comments

Comments

@PaperMartin
Copy link

Right now in order to override a texture's material, the material has to be named the same thing as this texture, and be in the same folder
I have PBR materials made with substance designer, which means the colored textures have _basecolor in their name which isn't really appropriate for a material
I could always make a placeholder texture or something with the proper name, but it's not really ideal
it'd be nice to just have a list somewhere of every texture and their corresponding override material that we can edit

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

1 participant