-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathEStatsPanel.cs
266 lines (255 loc) · 17.1 KB
/
EStatsPanel.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
using ColossalFramework;
using System.Collections;
using System.Text;
using UnityEngine;
namespace EManagersLib {
internal static class EStatsPanel {
private const int statsPanelId = 0x0009fb0a;
private const int defFontSize = 12;
private const float panelwidth = 330f;
private static float panelheight = 250f;
private const int border = 5;
private const int spacing = 10;
private const string m_title = "Cities Internal Limits";
private static GUISkin skin;
private static GUIStyle m_nameStyle;
private static readonly StringBuilder m_stringBuffer = new StringBuilder(500);
private delegate void GetStatAPI(StringBuilder sb);
private static GetStatAPI GetStats;
private static Rect m_windowRect;
private static Rect m_nameRect;
private static Rect m_maxSizeRect;
private static Rect m_limitsRect;
private static Rect m_statsRect;
private static string m_names;
private static string m_maxSizes;
private static string m_limits;
private static string m_stats;
internal static bool m_isVisible = false;
private static int GetSegmentsLimits(ToolManager toolInstance, NetManager netInstance) {
int len = netInstance.m_segments.m_buffer.Length;
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return NetManager.MAX_MAP_SEGMENTS;
case ItemClass.Availability.AssetEditor: return NetManager.MAX_ASSET_SEGMENTS;
}
return len - 512;
}
private static int GetNodesLimits(ToolManager toolInstance, NetManager netInstance) {
int len = netInstance.m_segments.m_buffer.Length;
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return NetManager.MAX_MAP_NODES;
case ItemClass.Availability.AssetEditor: return NetManager.MAX_ASSET_NODES;
}
return len - 500;
}
private static int GetLanesLimits(ToolManager toolInstance, NetManager netInstance) {
int len = netInstance.m_lanes.m_buffer.Length;
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return NetManager.MAX_MAP_LANES;
case ItemClass.Availability.AssetEditor: return NetManager.MAX_ASSET_LANES;
}
return len - 4096;
}
private static int GetBuildingLimits(ToolManager toolInstance, BuildingManager bmInstance) {
int len = bmInstance.m_buildings.m_buffer.Length;
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return BuildingManager.MAX_MAP_BUILDINGS;
case ItemClass.Availability.AssetEditor: return BuildingManager.MAX_ASSET_BUILDINGS;
}
return len - 512;
}
private static int GetZoneLimits(ToolManager toolInstance, ZoneManager zmInstance) {
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return ZoneManager.MAX_MAP_BLOCKS;
case ItemClass.Availability.AssetEditor: return ZoneManager.MAX_ASSET_BLOCKS;
}
return zmInstance.m_blocks.m_buffer.Length - 512;
}
private static int GetTreeLimits(ToolManager toolInstance, TreeManager tmInstance) {
int len = tmInstance.m_trees.m_buffer.Length;
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return len - (TreeManager.MAX_TREE_COUNT - TreeManager.MAX_MAP_TREES);
case ItemClass.Availability.AssetEditor: return TreeManager.MAX_ASSET_TREES;
}
return len - 5;
}
private static int GetPropLimits(ToolManager toolInstance) {
switch (toolInstance.m_properties.m_mode & (ItemClass.Availability.MapEditor | ItemClass.Availability.AssetEditor)) {
case ItemClass.Availability.MapEditor: return EPropManager.MAX_MAP_PROPS_LIMIT;
case ItemClass.Availability.AssetEditor: return PropManager.MAX_ASSET_PROPS;
}
return EPropManager.MAX_GAME_PROPS_LIMIT;
}
internal static void Initialize() {
m_windowRect = new Rect(Screen.width - panelwidth - 5f, 120f, panelwidth, panelheight);
BuildStatsData(out m_names, out m_maxSizes, out m_limits);
}
internal static void OnGUI() {
if (m_isVisible) {
if (skin is null) {
Texture2D bgTexture = new Texture2D(1, 1);
bgTexture.SetPixel(0, 0, new Color(0.1f, 0.1f, 0.1f, 0.6f));
bgTexture.Apply();
skin = ScriptableObject.CreateInstance<GUISkin>();
skin.box = new GUIStyle(GUI.skin.box);
skin.button = new GUIStyle(GUI.skin.button);
skin.horizontalScrollbar = new GUIStyle(GUI.skin.horizontalScrollbar);
skin.horizontalScrollbarLeftButton = new GUIStyle(GUI.skin.horizontalScrollbarLeftButton);
skin.horizontalScrollbarRightButton = new GUIStyle(GUI.skin.horizontalScrollbarRightButton);
skin.horizontalScrollbarThumb = new GUIStyle(GUI.skin.horizontalScrollbarThumb);
skin.horizontalSlider = new GUIStyle(GUI.skin.horizontalSlider);
skin.horizontalSliderThumb = new GUIStyle(GUI.skin.horizontalSliderThumb);
skin.label = new GUIStyle(GUI.skin.label) {
fontSize = defFontSize,
richText = true
};
skin.scrollView = new GUIStyle(GUI.skin.scrollView);
skin.textArea = new GUIStyle(GUI.skin.textArea);
skin.textField = new GUIStyle(GUI.skin.textField);
skin.toggle = new GUIStyle(GUI.skin.toggle);
skin.verticalScrollbar = new GUIStyle(GUI.skin.verticalScrollbar);
skin.verticalScrollbarDownButton = new GUIStyle(GUI.skin.verticalScrollbarDownButton);
skin.verticalScrollbarThumb = new GUIStyle(GUI.skin.verticalScrollbarThumb);
skin.verticalScrollbarUpButton = new GUIStyle(GUI.skin.verticalScrollbarUpButton);
skin.verticalSlider = new GUIStyle(GUI.skin.verticalSlider);
skin.verticalSliderThumb = new GUIStyle(GUI.skin.verticalSliderThumb);
skin.window = new GUIStyle(GUI.skin.window);
skin.window.normal.background = bgTexture;
skin.window.onNormal.background = bgTexture;
skin.settings.cursorColor = GUI.skin.settings.cursorColor;
skin.settings.cursorFlashSpeed = GUI.skin.settings.cursorFlashSpeed;
skin.settings.doubleClickSelectsWord = GUI.skin.settings.doubleClickSelectsWord;
skin.settings.selectionColor = GUI.skin.settings.selectionColor;
skin.settings.tripleClickSelectsLine = GUI.skin.settings.tripleClickSelectsLine;
panelheight = skin.label.lineHeight * 16 + (2f * 16 + spacing + border * 2);
float height = panelheight - border * 2 - spacing - 10f;
m_nameRect = new Rect(border, border + spacing, 100f, height);
m_maxSizeRect = new Rect(border + m_nameRect.width + spacing, border + spacing, 60f, height);
m_limitsRect = new Rect(border + m_maxSizeRect.x + m_maxSizeRect.width, border + spacing, 55f, height);
m_statsRect = new Rect(border + m_limitsRect.x + m_limitsRect.width, border + spacing, 90f, height);
m_nameStyle = new GUIStyle(GUI.skin.label) {
fontSize = defFontSize,
richText = true,
alignment = TextAnchor.UpperRight
};
}
GUI.skin = skin;
m_windowRect = new Rect(Screen.width - panelwidth - 5f, 120f, panelwidth, panelheight);
m_windowRect = GUI.Window(statsPanelId, m_windowRect, OutputStats, m_title);
}
}
private static void BuildStatsData(out string names, out string maxSize, out string limits) {
string GetLimitColor(int count, int limit) {
if (count >= limit) return @"[<color=red>";
else if (count > (limit * 0.9f)) return @"[<color=orange>";
return @"[<color=lime>";
}
ToolManager toolInstance = Singleton<ToolManager>.instance;
NetManager netInstance = Singleton<NetManager>.instance;
BuildingManager bmInstance = Singleton<BuildingManager>.instance;
ZoneManager zmInstance = Singleton<ZoneManager>.instance;
VehicleManager vmInstance = Singleton<VehicleManager>.instance;
CitizenManager cmInstance = Singleton<CitizenManager>.instance;
TransportManager transInstance = Singleton<TransportManager>.instance;
PathManager pathInstance = Singleton<PathManager>.instance;
GameAreaManager areaInstance = Singleton<GameAreaManager>.instance;
DistrictManager dmInstance = Singleton<DistrictManager>.instance;
TreeManager tmInstance = Singleton<TreeManager>.instance;
StringBuilder sb = new StringBuilder(250);
sb.AppendLine("\n<b>Net Segments").AppendLine("Net Nodes").AppendLine("Net Lanes").
AppendLine("Buildings").AppendLine("Zoned Blocks").AppendLine("Vehicles Active").AppendLine("Parked Vehicles").
AppendLine("Citizens").AppendLine("Citizen Units").AppendLine("Citizen Instances").AppendLine("Transport Lines").AppendLine("Path Units").
AppendLine("Areas").AppendLine("Districts").AppendLine("Trees").AppendLine("Props</b>");
names = sb.ToString();
sb.Length = 0;
sb.AppendLine("<b>[Max Size]</b>").
Append('[').Append(netInstance.m_segments.m_size).AppendLine("]").
Append('[').Append(netInstance.m_nodes.m_size).AppendLine("]").
Append('[').Append(netInstance.m_lanes.m_size).AppendLine("]").
Append('[').Append(bmInstance.m_buildings.m_size).AppendLine("]").
Append('[').Append(zmInstance.m_blocks.m_size).AppendLine("]").
Append('[').Append(vmInstance.m_vehicles.m_size).AppendLine("]").
Append('[').Append(vmInstance.m_parkedVehicles.m_size).AppendLine("]").
Append('[').Append(cmInstance.m_citizens.m_size).AppendLine("]").
Append('[').Append(cmInstance.m_units.m_size).AppendLine("]").
Append('[').Append(cmInstance.m_instances.m_size).AppendLine("]").
Append('[').Append(transInstance.m_lines.m_size).AppendLine("]").
Append('[').Append(pathInstance.m_pathUnits.m_size).AppendLine("]").
Append('[').Append(areaInstance.m_areaGrid.Length).AppendLine("]").
Append('[').Append(dmInstance.m_districts.m_size).AppendLine("]").
Append('[').Append(tmInstance.m_trees.m_size).AppendLine("]").
Append('[').Append(EPropManager.m_props.m_size).AppendLine("]");
maxSize = sb.ToString();
sb.Length = 0;
sb.AppendLine("<b>[Limit]</b>").
Append('[').Append(GetSegmentsLimits(toolInstance, netInstance)).AppendLine("]").
Append('[').Append(GetNodesLimits(toolInstance, netInstance)).AppendLine("]").
Append('[').Append(GetLanesLimits(toolInstance, netInstance)).AppendLine("]").
Append('[').Append(GetBuildingLimits(toolInstance, bmInstance)).AppendLine("]").
Append('[').Append(GetZoneLimits(toolInstance, zmInstance)).AppendLine("]").
Append('[').Append(VehicleManager.MAX_VEHICLE_COUNT).AppendLine("]").
Append('[').Append(VehicleManager.MAX_PARKED_COUNT).AppendLine("]").
Append('[').Append(CitizenManager.MAX_CITIZEN_COUNT).AppendLine("]").
Append('[').Append(CitizenManager.MAX_UNIT_COUNT).AppendLine("]").
Append('[').Append(CitizenManager.MAX_INSTANCE_COUNT).AppendLine("]").
Append('[').Append(TransportManager.MAX_LINE_COUNT).AppendLine("]").
Append('[').Append(PathManager.MAX_PATHUNIT_COUNT).AppendLine("]").
Append('[').Append(areaInstance.MaxAreaCount).AppendLine("]").
Append('[').Append(DistrictManager.MAX_DISTRICT_COUNT - 2).AppendLine("]").
Append('[').Append(GetTreeLimits(toolInstance, tmInstance)).AppendLine("]").
Append('[').Append(GetPropLimits(toolInstance)).AppendLine("]");
limits = sb.ToString();
GetStats = (s) => {
int val = (int)netInstance.m_segments.ItemCount() - 1;
s.Append(GetLimitColor(val, netInstance.m_segments.m_buffer.Length - 500)).Append(val).AppendLine("</color>]");
val = (int)netInstance.m_nodes.ItemCount() - 1;
s.Append(GetLimitColor(val, netInstance.m_nodes.m_buffer.Length - 512)).Append(val).AppendLine("</color>]");
val = (int)netInstance.m_lanes.ItemCount() - 1;
s.Append(GetLimitColor(val, netInstance.m_lanes.m_buffer.Length - 4096)).Append(val).AppendLine("</color>]");
val = (int)bmInstance.m_buildings.ItemCount() - 1;
s.Append(GetLimitColor(val, bmInstance.m_buildings.m_buffer.Length - 512)).Append(val).AppendLine("</color>]");
val = (int)zmInstance.m_blocks.ItemCount() - 1;
s.Append(GetLimitColor(val, zmInstance.m_blocks.m_buffer.Length - 512)).Append(val).AppendLine("</color>]");
val = (int)vmInstance.m_vehicles.ItemCount() - 1;
s.Append(GetLimitColor(val, vmInstance.m_vehicles.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = vmInstance.m_parkedCount;
s.Append(GetLimitColor(val, vmInstance.m_parkedVehicles.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = (int)cmInstance.m_citizens.ItemCount() - 1;
s.Append(GetLimitColor(val, cmInstance.m_citizens.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = (int)cmInstance.m_units.ItemCount() - 1;
s.Append(GetLimitColor(val, cmInstance.m_units.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = (int)cmInstance.m_instances.ItemCount() - 1;
s.Append(GetLimitColor(val, cmInstance.m_instances.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = (int)transInstance.m_lines.ItemCount() - 1;
s.Append(GetLimitColor(val, transInstance.m_lines.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = (int)pathInstance.m_pathUnits.ItemCount() - 1;
s.Append(GetLimitColor(val, pathInstance.m_pathUnits.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = areaInstance.m_areaCount;
s.Append(GetLimitColor(val, areaInstance.m_areaGrid.Length)).Append(val).AppendLine("</color>]");
val = dmInstance.m_districtCount;
s.Append(GetLimitColor(val, dmInstance.m_districts.m_buffer.Length)).Append(val).AppendLine("</color>]");
val = tmInstance.m_treeCount;
s.Append(GetLimitColor(val, tmInstance.m_trees.m_buffer.Length - 5)).Append(val).AppendLine("</color>]");
val = (int)EPropManager.m_props.ItemCount() - 1;
s.Append(GetLimitColor(val, EPropManager.MAX_GAME_PROPS_LIMIT)).Append(val).AppendLine("</color>]");
};
}
internal static IEnumerator UpdateStats() {
StringBuilder sb = m_stringBuffer;
GetStatAPI getStats = GetStats;
while (m_isVisible) {
sb.Length = 0;
sb.AppendLine("<b>[Item Count]</b>");
getStats(sb);
m_stats = sb.ToString();
yield return new WaitForSeconds(1.5f);
}
}
private static void OutputStats(int windowID) {
GUI.Label(m_nameRect, m_names, m_nameStyle);
GUI.Label(m_maxSizeRect, m_maxSizes);
GUI.Label(m_limitsRect, m_limits);
GUI.Label(m_statsRect, m_stats);
}
}
}