-
Notifications
You must be signed in to change notification settings - Fork 1
/
favourites.c
1567 lines (1252 loc) · 47.3 KB
/
favourites.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
#include "favourites.h"
#include "menuitem.h"
#include "menu.h"
#include "activelist.h"
#include "MenuCISlot.h"
#include <vdr/interface.h>
#include <vdr/plugin.h>
#include "tools.h"
cChannels favourites;
GlobalFilters favouritesFilters("FavouriteFilters"), savedFavouritesFilters("SavedFavouriteFilters");
#define osRefreshPage osUser2
bool UpdateFavChannelNames()
{
bool success = false;
cChannel *ch = favourites.First();
cChannel *vdrCh = NULL;
while (ch) {
if (!ch->GroupSep()) {
vdrCh = Channels.GetByChannelID(ch->GetChannelID());
if (vdrCh) {
if (strcmp(vdrCh->Name(), ch->Name()) != 0) {
isyslog("changing name of '%s' fav. channel", ch->Name());
ch->SetName(vdrCh->Name(),
vdrCh->ShortName()?vdrCh->ShortName():"",
vdrCh->Provider()?vdrCh->Provider():"");
}
// update Caids if they differ
#ifdef REELVDR
ch->ForceCaIds(vdrCh->Caids());
#endif
} else
esyslog("fav. channel '%s' not found in vdr's channel list!", ch->Name());
}
ch = favourites.Next(ch);
} //while
return success;
}
/** ********************** AddNewFavFolder *************************************
Add new folder (group sep) to favourites list with
name := folderName
after channel := channel
before channel if 'before' param is true
return true if successful in adding a new folder
*******************************************************************************/
bool AddNewFavFolder(const char* folderName,
cChannel* ch,
bool before)
{
if (!folderName) return false;
/* avoid duplicate bouquets */
if (IsBouquetInFavourites(folderName)) return false;
cChannel *channel = new cChannel;
#ifdef REELVDR
channel->SetGroupSep(true); /* make it a bouquet */
#endif
channel->SetName(folderName, "", "");
favourites.Add(channel); /* add bouquet to the end of the list */
printf("after addition, Fav count: %d\n", favourites.Count());
return true;
}
/** ************** AddChannelToFavourites **************************************
*** add given channel to a bouquet in favourites
*** makes a copy of the channel
*******************************************************************************/
bool AddChannelToFavourites(const cChannel* ch, const cChannel* favBouquet)
{
if (!ch || !favBouquet) return false;
// allow multiple channels in fav. list, but channels inside each bouquets are unique
#if 0
/* channel already in favourites? */
if (IsChannelInFavourites(ch))
return false;
#endif
printf("Adding channel '%s' to bouquet '%s'\n", ch->Name(),
favBouquet->Name());
cChannel* channel = new cChannel;
// copy channel data
*channel = *ch;
bool wasChannelAdded = false;
cChannel *it = favourites.First();
for(; it; it = favourites.Next(it)) {
if (it->GroupSep() && strcmp(favBouquet->Name(), it->Name()) == 0) {
#if 0
/* add channel at the end of bouquet,
find next bouquet, subtract 1 from its index
=> last channel of current bouquet */
int nextBouquetIdx = favourites.GetNextGroup(it->Index());
cChannel *lastChannelInBouquet = favourites.Get(nextBouquetIdx-1);
#else
cChannel *lastChannelInBouquet = NULL;
/* does this bouquet alreday contain the channel ?,
traverse the bouquet to find out */
it = favourites.Next(it);
while (it && !it->GroupSep()) {
// already contains channel
if (it->GetChannelID() == ch->GetChannelID()) return false;
lastChannelInBouquet = it;
it = favourites.Next(it);
}
#endif
/*lastChannelInBouquet can be null, no checks required*/
favourites.Add(channel, lastChannelInBouquet);
wasChannelAdded = true;
break;
}
} //
if (wasChannelAdded) {
favourites.ReNumber();
favourites.Save();
} else
delete channel;
return wasChannelAdded;
}
/** ****************************************************************************
*** Add multiple channels to favourites
*** returns false if no channel is added to favourites else returns true
*** Do not add channels that are already present in the bouquet, ignore them
*******************************************************************************/
bool AddChannelsToFavourites(const std::vector<int> &channelNumbers, const cChannel
*favBouquet)
{
if (!favBouquet) {
esyslog("%s: no favourites bouquet provided", __PRETTY_FUNCTION__);
return false;
}
int count = 0;
cChannel *channel = NULL;
for (std::vector<int>::size_type i=0; i < channelNumbers.size(); i++) {
channel = Channels.GetByNumber(channelNumbers.at(i));
if (channel && AddChannelToFavourites(channel, favBouquet))
count++;
} // for
isyslog("%d channels added to favourite bouquet '%s'",
count, favBouquet->Name());
return count > 0;
}
/** ********** AddProviderToFavourites *****************************************
*** Add channels that are provided by a single provider 'providerName'
*** to favourites list as a new folder.
********************************************************************************/
bool AddProviderToFavourites(const char* providerName)
{
if (IsBouquetInFavourites(providerName))
return false; // bouquet name already present
bool flag = AddNewFavFolder(providerName);
if (!flag) // error, not added
return false;
cChannel *favBouquet = IsBouquetInFavourites(providerName);
cChannelProviderFilter *filter = new cChannelProviderFilter;
if (!filter) return false;
filter->SetFilterParams(providerName);
cChannel *channel = Channels.First();
// add all channels
while(channel) {
if (globalFilters.IsAllowedChannel(channel) && filter->IsAllowed(channel))
flag = AddChannelToFavourites(channel, favBouquet);
channel = Channels.Next(channel);
}
return flag;
}
/** **************** IsChannelInFavourites *************************************
* returns channel if it is in favourites or NULL
* to be used when adding channel to favourites (avoid duplicates)
*******************************************************************************/
cChannel* IsChannelInFavourites(const cChannel* ch)
{
if (!ch) return NULL;
return favourites.GetByChannelID(ch->GetChannelID());
}
/** ******************** DeleteChannelsFromFavourites **************************
* Delete all copies of one given channel from ALL favourites folders
*******************************************************************************/
bool DeleteChannelFromFavourites(cChannel *ch) {
if (!ch) return false;
bool result = false;
// delete all channels with this channel id
tChannelID Id = ch->GetChannelID();
cChannel *channel = favourites.First();
cChannel *nextChannel = NULL;
while (channel) {
nextChannel = favourites.Next(channel);
// found same channel id
if (channel->GetChannelID() == Id) {
favourites.Del(channel);
result = true;
} // if
channel = nextChannel;
} // while
return result;
}
/** *************** DeleteChannelsFromFavourites *******************************
* deletes channels from *ALL* favourite folders (as duplication is possible)
*******************************************************************************/
bool DeleteChannelsFromFavourites(const std::vector<int> &chList)
{
bool result = false;
cChannel *ch = NULL;
for (std::vector<int>::size_type i=0; i < chList.size(); ++i) {
ch = Channels.GetByNumber(chList.at(i));
result |= DeleteChannelFromFavourites(ch);
} // for
return result;
}
/** **************** BouquetInFavourites ***************************************
* returns bouquet/GroupSep of given name or NULL
* to be used when creating a new bouquet (avoid duplicate bouquet names)
*******************************************************************************/
cChannel* IsBouquetInFavourites(const char* bouquetName)
{
if (!bouquetName) return NULL;
cChannel *channel = favourites.First();
for ( ; channel; channel = favourites.Next(channel)) {
if (channel->Name() && strcmp(channel->Name(), bouquetName) == 0)
return channel;
} // for
return NULL; /* not found */
}
//
// returns the fav. folder of current channel
// with @param filtered=false returns the first occurance of the channel
// if filtered=true, the last saved bouquet is found
// can be NULL
cChannel* FavCurrentBouquet(bool filtered) {
// get the current channel
cChannel *currChannel = Channels.GetByNumber(cDevice::PrimaryDevice()->CurrentChannel());
if (!currChannel) return NULL;
tChannelID id = currChannel->GetChannelID();
bool found = false; // true if current channel found the favourites list
// hold the bouquet name while running through the favourites list
// it is to be returned if current channel is found
cChannel *bouquet = NULL;
cChannel* ch=favourites.First();
for(; ch ; ch = favourites.Next(ch)) {
if (ch->GroupSep()) bouquet = ch;
if (filtered && !savedFavouritesFilters.IsAllowedChannel(ch))
continue;
if (id == ch->GetChannelID()) {
found = true;
break;
}
}
return found ? bouquet:NULL;
//TBD:: If !found, search through the favourite list unfiltered ?
}
/// cMenuFavourites ------------------------------------------------------------
cString cMenuFavourites::lastSelectedFolder;
cMenuFavourites::cMenuFavourites(bool startWithCurrChannelBouquet):
cOsdMenu(tr("Favourites")),
mode(eFavFolders), lastPosition(-1)
{
//bool flag = favourites.Load("/tmp/favs.conf");
printf("(%s:%d) Fav count: %d\n", __FILE__,
__LINE__, favourites.Count());
if (startWithCurrChannelBouquet) {
// find bouquet of current channel, if current channel exists in fav. list
cChannel *bouquet = FavCurrentBouquet();
if(bouquet) {
printf("clearing %d filters\n",favouritesFilters.channelFilters.Count());
//bouquet of current channel found
favouritesFilters.ClearFilters();
favouritesFilters.AddBouquetFilter(bouquet->Name(), true);
printf("after adding '%s' bouquet filter : %d filters\n",
bouquet->Name(),
favouritesFilters.channelFilters.Count());
}
}
// Update favourite channel names and channel-CaIDs (CI slot allocation)
UpdateFavChannelNames();
// if filters present assume view=channel's view
if (favouritesFilters.channelFilters.Count())
mode = eFavChannels;
else
mode = eFavFolders;
wasLastMenuFav = true;
#if REELVDR && APIVERSNUM >= 10716
EnableSideNote(true);
#endif
// show channels/favourites
Set();
}
cMenuFavourites::~cMenuFavourites()
{
if (!memoryOn) {
favouritesFilters.ClearFilters();
wasLastMenuFav = false;
}
printf("save favourites\n");
favourites.Save();
}
void cMenuFavourites::Set()
{
Clear();
SetCols(18, 5); // same tab size as channellist menu
cChannel *currChannel = Channels.GetByNumber(cDevice::PrimaryDevice()->CurrentChannel());
tChannelID channelId;
if (lastPosition < 0 && currChannel) channelId = currChannel->GetChannelID();
cChannel *channel = favourites.First();
cOsdItem *item = NULL;
bool currentSet = false;
for ( ; channel; channel = favourites.Next(channel)) {
if (mode == eFavFolders) {
// show only fav folder names
if (channel->GroupSep()) {
Add(item = new cOsdChannelItem(channel, true));
if (*lastSelectedFolder && strcmp(channel->Name(), *lastSelectedFolder)==0) {
SetCurrent(item);
currentSet = true; // don't override this current-item below
}
}
} else if (favouritesFilters.IsAllowedChannel(channel)) {
Add(item = new cOsdChannelItem(channel, true));
if (item && channel->GetChannelID() == channelId) {
SetCurrent(item);
currentSet = true;
}
}
}// for
// lets not have empty menus
if (Count()==0) { // no osditems
if (mode == eFavFolders) {
cUtils::AddFloatingText(this, tr("No favourite folders available"), 50);
Add(new cOsdItem("",osUnknown, false)); // blank line
Add(new cOsdItem("",osUnknown, false)); // blank line
Add(new cOsdItem("",osUnknown, false)); // blank line
Add(new cOsdItem("",osUnknown, false)); // blank line
Add(new cOsdItem(tr("Info:"), osUnknown, false));
cUtils::AddFloatingText(this, tr("Please select 'all Channels' to add channels to your favorites."), 50);
} else {
cUtils::AddFloatingText(this, tr("No channels in this bouquet"), 50);
}
} else {
if (!currentSet) {
if (lastPosition >= Count())
lastPosition = Count() - 1;
SetCurrent(Get(lastPosition));
}
}
cString tmpTitle = favouritesFilters.MakeTitle();
if (*tmpTitle)
tmpTitle = cString::sprintf("%s: %s/%s", tr("Channel List"),
tr(FAVOURITES), *tmpTitle);
else
tmpTitle = cString::sprintf("%s: %s", tr("Channel List"), tr(FAVOURITES));
SetTitle(*tmpTitle);
Display();
SetHelp(tr(ALL_CHANNELS), tr(SOURCES), tr(FAVOURITES), tr("Functions"));
}
bool SwitchToFavChannel(cChannel *favCh)
{
if (!favCh) return false;
#if 0 // does not work as expected
return favourites.SwitchTo(favCh->Number());
#endif
/**
switch to channel
find selected channel (in fav) in global vdr-channellist
**/
bool success = false; /* switched to channel? */
/* find the channel in vdr's channel list */
cChannel *ch = Channels.GetByChannelID(favCh->GetChannelID());
// try to switch to channel
if (ch)
success = Channels.SwitchTo(ch->Number());
else
esyslog("fav channel '%d %s' not found in vdr's list", favCh->Number(),
favCh->Name());
return success;
}
void cMenuFavourites::ShowPrevFolder()
{
cOsdChannelItem *currItem = dynamic_cast<cOsdChannelItem*> (Get(Current()));
cChannel *currBouquet = NULL;
if (currItem) {
currBouquet = currItem->Channel();
// find current bouquet
while(currBouquet && !currBouquet->GroupSep())
currBouquet = favourites.Prev(currBouquet);
} else
{
// try to get bouquet/folder name from filter list
cChannelBouquetFilter *filter =
favouritesFilters.GetLastFilter<cChannelBouquetFilter>();
if (filter) {
// printf("bouquet filter: '%s'\n", *filter->ParamsToString());
currBouquet = IsBouquetInFavourites(*filter->ParamsToString());
if (currBouquet) {
// printf("Got bouquet! %s\n", currBouquet->Name());
// code below expects the current bouquet
} else {
// no such bouquet found, give up and return. Do nothing.
printf("no such bouquet %s\n", *filter->ParamsToString());
return;
}
// code below expects to encounter 2 bouquets
// current and previous.
// So, let 'ch' be current bouquet
} else {
// no bouquet filter found, do nothing.
printf("bouquet filter not found\n");
return;
}
} // !currItem
// skip current bouquet and go to the previous bouquet : in all 2 bouquets
while(currBouquet) {
currBouquet = favourites.Prev(currBouquet);
if (currBouquet && currBouquet->GroupSep()) break;
}
if (currBouquet && currBouquet->GroupSep()) {
favouritesFilters.ClearFilters();
favouritesFilters.AddBouquetFilter(currBouquet->Name(), true);
lastPosition = -1; // reset position of last selected item
Set();
}
}
void cMenuFavourites::ShowNextFolder()
{
printf("%s\n", __PRETTY_FUNCTION__);
cOsdChannelItem *currItem = dynamic_cast<cOsdChannelItem*> (Get(Current()));
cChannel *ch = NULL; // to point to a channel in current bouquet
if (currItem) {
ch = currItem->Channel();
} else
{
// try to get bouquet/folder name from filter list
cChannelBouquetFilter *filter =
favouritesFilters.GetLastFilter<cChannelBouquetFilter>();
if (filter) {
printf("bouquet filter: '%s'\n", *filter->ParamsToString());
ch = IsBouquetInFavourites(*filter->ParamsToString());
if (ch) {
printf("Got bouquet! %s\n", ch->Name());
// code below expects a channel inside current bouquet
// (note the next channel maybe the next bouquet)
ch = favourites.Next(ch);
} else {
// no such bouquet found, give up and return. Do nothing.
printf("no such bouquet %s\n", *filter->ParamsToString());
return;
}
} else {
// no bouquet filter found, do nothing.
printf("bouquet filter not found\n");
return;
}
}
while(ch && !ch->GroupSep()) ch = favourites.Next(ch);
if (ch && ch->GroupSep()) {
favouritesFilters.ClearFilters();
favouritesFilters.AddBouquetFilter(ch->Name(), true);
lastPosition = -1; // reset position of last selected item
Set();
}
}
eOSState cMenuFavourites::ProcessKey(eKeys Key)
{
#if 1
/* exit key & yellow key goes to "previous" menu, ie. list of all fav. folders */
if (!HasSubMenu() && mode == eFavChannels && (NORMALKEY(Key) == kBack || NORMALKEY(Key) == kYellow)) {
mode = eFavFolders;
favouritesFilters.ClearFilters();
lastPosition = -1; // reset position of last selected item
Set();
return osContinue;
}
#endif
/* navigate folders with :
Left and Right keys : if 'cursor' is on first/last item on osd
OR
with Channel up/down (unconditional jump to prev/next fav. folder)
*/
if (!HasSubMenu() && mode == eFavChannels) {
bool isFirstItem = (Current() == 0);
bool isLastItem = (Current() == Count()-1);
if ( (kLeft == NORMALKEY(Key) && isFirstItem) || kChanDn == NORMALKEY(Key)) {
ShowPrevFolder();
return osContinue;
}
else if ( (kRight == NORMALKEY(Key) && isLastItem) || kChanUp == NORMALKEY(Key)) {
ShowNextFolder();
return osContinue;
}
}
eOSState state = cOsdMenu::ProcessKey(Key);
// refresh page
if (state == osRefreshPage) {
/* NOTE: call Set() before CloseSubMenu()
CloseSubMenu() calls RefreshCurrent() to redraw the current item
which might have just been deleted!
Therefore, redraw updated list and then call CloseSubMenu() */
Set();
CloseSubMenu();
state = osContinue;
} // refresh page
// show side note info if no submenu and key has been handled
if (!HasSubMenu() && state != osUnknown)
ShowSideNoteInfo();
cOsdChannelItem *currItem = dynamic_cast<cOsdChannelItem*> (Get(Current()));
if (state == osUnknown) {
switch (Key) {
case kOk:
/* switching to channel successful? change state to osEnd */
state = osContinue;
if (currItem && currItem->Channel()) {
if (mode == eFavFolders) {
// open fav folder
favouritesFilters.AddBouquetFilter(currItem->Channel()->Name(), true);
lastSelectedFolder = currItem->Channel()->Name();
//return AddSubMenu(new cMenuFavourites);
mode = eFavChannels;
lastPosition = -1; // reset position of last selected item
Set();
} else {
bool success = SwitchToFavChannel(currItem->Channel());
if (success) {
state = osEnd; // switched to channel so close menu
memoryOn = true;
SaveFilteredChannelList(true);
}
else
Skins.Message(mtError, tr("Switching to channel failed"));
} // else
} // if (currItem && currItem->Channel())
break;
case kBlue:
if (currItem && currItem->Channel())
return AddSubMenu(new cMenuFavouritesFunction(currItem->Channel()));
break;
default:
break;
} // switch
} // if state == osUnknown
if (state != osUnknown && !HasSubMenu() && currItem && mode == eFavChannels)
{
lastPosition = Current(); // update position of last selected fav. channel
}
// ignore color keys when this menu has submenus,
// else vdr opens Macrobinding for these keys
if (HasSubMenu() && state == osUnknown)
switch (NORMALKEY(Key))
{
case kRed:
case kGreen:
case kYellow:
case kBlue:
return osContinue;
default:
break;
}
// Handle color keys
if (state == osUnknown)
switch(Key) {
case kRed: // no filter, all channels
globalFilters.ClearFilters();
return AddSubMenu(new cMenuChannelList);
break;
case kGreen: // Sources
globalFilters.ClearFilters();
return AddSubMenu(new cMenuSourceList);
break;
case kBlue:
break; // blue is now function menu, ignore this key here
case kYellow: // reset Fav listing, show fav. folders list
if (mode != eFavFolders) {
favouritesFilters.ClearFilters();
mode = eFavFolders;
lastPosition = -1; // reset position of last selected item
Set();
}
state = osContinue;
break;
default:
break;
} // switch for colorkeys
return state;
}
void cMenuFavourites::Display()
{
cOsdMenu::Display();
ShowSideNoteInfo();
}
void cMenuFavourites::ShowSideNoteInfo()
{
#if REELVDR && APIVERSNUM >= 10716
// currently selected item
cOsdChannelItem *currItem = dynamic_cast<cOsdChannelItem*>(Get(Current()));
if (currItem)
{
const cEvent *event = currItem->PresentEvent();
SideNote(event);
const cChannel *channel = currItem->Channel();
/* if event = NULL, then no info is drawn only a banner for now*/
if (event && channel) {
/* show HD & encrypted channel icons */
char icons[3] = {0};
int i=0;
if (IS_HD_CHANNEL(channel))
icons[i++] = char(142);
if (channel->Ca())
icons[i++] = 80;
SideNoteIcons(icons);
} // if channel
if (Setup.PreviewVideos && channel) {
/* get channel number in vdr's list*/
cChannel* vdrChannel = Channels.GetByChannelID(channel->GetChannelID());
if (vdrChannel) {
int number = vdrChannel->Number();
cPluginManager::CallAllServices("start preview channel", &number);
} // if vdrChannel
else cPluginManager::CallAllServices("stop preview channel");
} else
cPluginManager::CallAllServices("stop preview channel");
}
#endif /*REELVDR && APIVERSNUM >= 10716*/
}
/** ************** cMenuCreateFavouritesFolder *********************************
*******************************************************************************/
cMenuCreateFavouritesFolder::cMenuCreateFavouritesFolder()
: cOsdMenu(trVDR("Functions: Create new Favourite folder"))
{
Set();
// start in editmode
cRemote::Put(kRight, true);
}
void cMenuCreateFavouritesFolder::Set()
{
Clear();
SetCols(15);
// clear name
folderName[0] = 0;
cUtils::AddFloatingText(this, tr("Enter new favourites folder name"), 50);
Add(new cOsdItem("",osUnknown, false));
Add(new cMenuEditStrItem(tr("Folder name"), folderName, sizeof(folderName)-1));
Display();
}
eOSState cMenuCreateFavouritesFolder::ProcessKey(eKeys Key)
{
eOSState state = cOsdMenu::ProcessKey(Key);
printf("state = %d key = %d\n", state, Key);
if (state == osUnknown) {
switch (Key) {
case kOk:
state = osContinue;
if(strlen(folderName) > 0) {
if (IsBouquetInFavourites(folderName)) {
Skins.Message(mtError, tr("Duplicate folder name. Please try another name."), 2);
} else if (AddNewFavFolder(folderName))
state = osBack;
else
esyslog("%s:%d '%s' not added to fav.", __FILE__, __LINE__, folderName);
}
else // name not set, empty string
Skins.Message(mtError, tr("Invalid folder name"));
break;
default:
break;
} // switch
} //if
return state;
}
/** ****************** cMenuAddChannelToFavourites *****************************
*** Select a bouquet and add give channel to favourites list
*** if no bouquet is available create a new bouquet
*******************************************************************************/
cMenuAddChannelToFavourites::cMenuAddChannelToFavourites(std::vector<int> channels, bool standAlone_)
: cOsdMenu(trVDR("Functions: Select favourite folder")), channelsToAdd(channels), standAlone(standAlone_)
{
Set();
}
int cMenuAddChannelToFavourites::CountFavFolders()
{
int count = 0;
cChannel *ch = favourites.First();
for ( ; ch; ch = favourites.Next(ch)) {
if (ch->GroupSep())
++count;
} // for
return count;
}
void cMenuAddChannelToFavourites::Set(bool selectLast)
{
Clear();
SetCols(6);
if (CountFavFolders() == 0)
cUtils::AddFloatingText(this, tr("You have no favourite folders. Please create one before you can add the channel"), 50);
else
cUtils::AddFloatingText (this, cString::sprintf(tr("Select folder for %d channels"),
channelsToAdd.size())
, 50);
Add(new cOsdItem("", osUnknown, false));
// Give user chance to add new folder
Add(new cOsdItem(*cString::sprintf("%c\t%s", char(132), tr("Create new folder"))));
/* if folder available, differentiate them from the above option */
if (CountFavFolders() != 0) {
Add(new cOsdItem("", osUnknown, false));
}
cOsdChannelItem *firstFolderItem = NULL, *bouquetItem = NULL;
// count the number of to-be-added channels that are in a bouquet
// if it is equal to the channelsToAdd.size() then the bouquet contains
// all the to-be-added channels, so the bouquet should be marked as unavailable
unsigned int count_repeats = 0;
// show all 'bouquets' from favourite list
cChannel *ch = favourites.First();
for ( ; ch; ch = favourites.Next(ch)) {
if (ch->GroupSep()) {
// all channels to be added were in the previous bouquet, so
// the bouquet should be unselectable
if (bouquetItem && count_repeats == channelsToAdd.size()) {
// if this bouquet was the current item
// now it no longer is.
if (firstFolderItem == bouquetItem)
firstFolderItem = NULL;
// bouquet not selectable
bouquetItem->SetForbidden(true);
bouquetItem->Set();
} // if (all channels in prev bouquet)
bouquetItem = new cOsdChannelItem(ch, true);
Add(bouquetItem);
count_repeats = 0;
if (!firstFolderItem)
firstFolderItem = bouquetItem;
} else {
if (bouquetItem) {
tChannelID channelID = ch->GetChannelID();
// check if any to-be-added channel is present in the current bouquet
// if so, increment count_repeats
for(unsigned int i=0; i< channelsToAdd.size(); ++i) {
cChannel *channel = Channels.GetByNumber(channelsToAdd.at(i));
if (channel && channel->GetChannelID() == channelID) {
count_repeats ++;
break;
} // if
} // for
} // if bouquetItem
} // else
} // for
/* last entry is the newly created folder */
if (selectLast) {
SetCurrent(Get(Count()-1));
}
else
SetCurrent(firstFolderItem);
Display();
SetStatus(tr("Select folder with 'Ok'"));
}
/**
Move favourite bouquet 'From' to position before bouquet 'To'
if 'To' is NULL, move 'From' bouquet to the end of list
MoveFavBouquet's 'To' parameter indicates the place *BEFORE* which
'From' bouquet has to be moved. EXCEPT when To == NULL then move the 'From'
bouquet to the end of the favourites list.
cListBase::Move() does not always move before 'To'!
When 'From' is before 'To' in the list, cListBase::Move() moves 'From'
to _after_ 'To'. We do not want that.
So, check the positions of 'From' and 'To' and if 'From' is before 'To' in the
list then accordingly change 'To' (move one step up the list) so that move
_after_ the changed 'To' results in the expected behaviour of moving after
given parameter (ie. original) 'To'.
*/
bool MoveFavBouquet(cChannel *From, cChannel *To, bool before=true)
{
if (!before || !From) return false;
printf("From Idx: %d, Name: %s\n", From->Index(), From->Name());
if(To)
printf("To Idx: %d, Name: %s\n", To->Index(), To->Name());
else
printf("To NULL\n");
cChannel *ch = favourites.Next(From);
cChannel *n = NULL;
// does Move() move 'From' after 'To' ?
bool movesAfter = (To && From->Index() < To->Index());
// but we want before always!, so lets go one up to move before 'To'
// move 'From'
favourites.Move(From, movesAfter?favourites.Prev(To):(To?To:favourites.Last()));
// move all channels till next bouquet
for ( ; ch && !ch->GroupSep(); ch = n) {
n = favourites.Next(ch);
favourites.Move(ch, movesAfter?favourites.Prev(To):(To?To:favourites.Last()));
}
return true;
}
bool MoveFavChannel(cChannel *From, cChannel *To, bool before=true)
{
if (!before || !From) return false;
int toIdx = favourites.Last()->Index();
// find the end of the current bouquet (containing 'From' channel)
if (!To) {
toIdx = favourites.GetNextGroup(From->Index())-1;
if (toIdx < 0)
toIdx = favourites.Last()->Index();
} else {
toIdx = To->Index();
if (From->Index() < To->Index())
toIdx --; // go back one step
}
favourites.Move(From->Index(), toIdx);
return true;
}
eOSState cMenuAddChannelToFavourites::ProcessKey(eKeys Key)
{
bool hadSubMenu = HasSubMenu();