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vulkan: Flickering/Corrupt/Swapped Textures on Intel drivers #12021

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retroNUC opened this issue May 16, 2022 · 11 comments · Fixed by #12072 or #14065
Open

vulkan: Flickering/Corrupt/Swapped Textures on Intel drivers #12021

retroNUC opened this issue May 16, 2022 · 11 comments · Fixed by #12072 or #14065
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Driver: Intel Proprietary Intel OpenGL or Vulkan driver Render: Vulkan

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@retroNUC
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Summary

Textures in the game appear to be flickering/corrupt/swapped when being encountered for the first time on Vulkan. Most obvious on the title screens. Default settings, only just started using RPCS3. Game rendering fine when using OpenGL.

A Boy and His Blob [NPUB31614]
RPCS3 Version: 0.0.22-13600-2ba437b6 Alpha | master

System Configuration

  • OS - Windows 11 Pro 21H2
  • CPU - 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz
  • GPU - Integrated Iris XE Graphics
  • Driver - 30.0.101.1934 Beta

RPCS3.log.gz
NPUB31614_20220516234757_capture.zip

image

@kd-11
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kd-11 commented May 23, 2022

Lol, the classic event sync bug on AMD proprietary. Needs KHR_synchronization2 but we also have an in-place workaround for AMD that should resolve this one as well.

@kd-11
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kd-11 commented May 23, 2022

Should be fixed by #12072. Please verify as I do not have the required hardware.

@kd-11 kd-11 added Driver: Intel Proprietary Intel OpenGL or Vulkan driver Render: Vulkan labels May 23, 2022
@retroNUC
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Tested on 0.0.22-13643 with included change. While the majority of texture corruption appears to be gone with this fix, especially with flickering on moving/animated sprites, some texture corruption and disappearing sprites still remain on Vulkan that do not occur on OpenGL.

image

RPCS3.log.gz

NPUB31614_20220525003926_capture.zip

@kd-11 kd-11 reopened this May 25, 2022
@kd-11
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kd-11 commented May 25, 2022

Reopening.
Needs synchronization2 extensions to fix it properly.

@kd-11
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kd-11 commented Jun 21, 2023

Should be fixed by #14065 assuming no driver bugs on intel.

@retroNUC
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Unfortunately, issue is still occurring in latest nightly RPCS3 build (0.0.28-15229), with latest Intel drivers (101.4502). New logs/capture attached.

image

RPCS3.log.gz
NPUB31614_20230624230902_capture.zip

@kd-11
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kd-11 commented Jun 26, 2023

Try with #14101. Each driver and hardware seems to expect different setups and I just don't have Xe on hand.

@JohnLoveJoy
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Try with #14101. Each driver and hardware seems to expect different setups and I just don't have Xe on hand.

I can't reproduce this one, either in the Master or in the specified PR. The game runs perfectly here.

BBPS01Master

BBPS0

RPCS3.log.gz

@retroNUC
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retroNUC commented Jun 30, 2023

Corruption still occurs on my system in 0.0.28-15270, which includes the above PR.

Less corruption (not seeing on the big Majesco logo any more), but still on many other texture elements during the intro.

Just to double-check, I reproduced this on a completely fresh install of RPCS3.

image

NPUB31614_20230630182850_capture.zip
RPCS3.log.gz

@kd-11 kd-11 reopened this Jun 30, 2023
@kd-11
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kd-11 commented Jun 30, 2023

Reopening. However, we don't have access to any xe hardware, so I'll remove from my wq for now.

@kd-11 kd-11 removed their assignment Jun 30, 2023
@retroNUC
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retroNUC commented Jun 30, 2023

For clarification, I'm not running any dedicated Xe/Arc hardware, this is just Intel integrated graphics on an 11th Gen CPU (Core i7-1165G7).

They stopped calling their integrated graphics 'Xe' after this very small period so it wouldn't confuse people with their upcoming dedicated hardware and went back to the 'UHD' moniker for 12/13th Gen, but I imagine you may be able to reproduce this on any modern (11th Gen onwards, non-F/KF) Intel CPU with any extra GPU hardware disabled.

@AniLeo AniLeo mentioned this issue Aug 14, 2024
@AniLeo AniLeo changed the title A Boy and His Blob [NPUB31614] - Flickering/Corrupt/Swapped Textures on Vulkan vulkan: Flickering/Corrupt/Swapped Textures on Intel drivers Aug 14, 2024
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Labels
Driver: Intel Proprietary Intel OpenGL or Vulkan driver Render: Vulkan
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