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Journey Collector's Edition [BCUS98377] HLE libvdec AU queuing fatal error #15713

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Darkhost1999 opened this issue Jun 18, 2024 · 0 comments

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@Darkhost1999
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Quick summary

Libvdec is HLE'd by default and when trying to view such things as the concept art, clean ending video, behind the scenes of journey I receive this fatal error

F {PPU[0x1000013] HLE Video Decoder} SIG: Thread terminated due to fatal error: AU queuing error (handle=0xf0000700, seq_id=1, cmd_id=2, error=0xffffffff): Operation not permitted
(in file D:\a\1\s\rpcs3\Emu\Cell\Modules\cellVdec.cpp:402[:27], in function void __cdecl vdec_context::exec(class ppu_thread &,unsigned int)) (PPU: vdecEntry)

Details

image
Following the Fatal error is Video au decode has been waiting for a consumer for 5 seconds. log spam I have observed similar messages in God of War Collection, God of War 3, and a handful of other games. The fix is to use LLE but the goal is HLE.

Attach a log file

LLE.log
HLE.log

Attach capture files for visual issues

Not a visual issue

System configuration

Ryzen 7 7700X
GTX 1660 SUPER
Windows 11

Other details

The fatal error can be triggered by almost all bonus content in the entire disc data.

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