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[Regression] Resistance: Fall of Man - Massive performance regression #16360

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galahadhiryu opened this issue Nov 28, 2024 · 8 comments
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@galahadhiryu
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Quick summary

Performance regression starting fom the build 0.0.32-16659.

Details

Since the build 0.0.32-16659, Resistance drops hard on the framerate any time that a enemy appears, going from the 77+ to the 20s. I tested many other builds, and was working perfectly fine on the build 0.0.32-16658.

Build with regression

v0.0.32-16659-33851d51

Attach two log files

RPCS3.log

Attach capture files for visual issues

0.0.32-16658
0 0 32-16658
0.0.32-16659
0 0 32-16659

System configuration

System configuration
Windows 11 24H2
Intel Core i5-12400
32 GB RAM
GPU: NVIDIA GeForce RTX 4060 Ti (566.14)

Other details

I'm gonna share my save file to test better the levels I mentioned
BCES00001_PROFILE.zip

@schm1dtmac
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schm1dtmac commented Nov 29, 2024

Seems like PR #15759 might be responsible for the performance loss?

@elad335
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elad335 commented Nov 30, 2024

Test with #16361

@galahadhiryu
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Test with #16361

Hi Elad.
I can't download it. It says "Windows_Build failed".

@elad335
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elad335 commented Nov 30, 2024

@galahadhiryu try now

@galahadhiryu
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v0.0.34-ea17296a Alph
I just tested it, it went from 26 to around 52 fps at the same scene. Still can't reach what it once was, but big improvement.

Resistance

@elad335
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elad335 commented Nov 30, 2024

@galahadhiryu Pushed experimental build.

@galahadhiryu
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@galahadhiryu Pushed experimental build.

It improved a little to around 57fps.

@galahadhiryu
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Hi @elad335
I tested "CELL: Fix reservation notifications #16402" and this is my result.

FPS_ 120 00 _ Vulkan _ 0 0 34-9dfab2a4 Alpha _ perf-fix

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