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Ability to read/write/create/delete/etc. GM, Campaign, and possibly Global macro properties #2926

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bubblobill opened this issue Aug 29, 2021 · 2 comments · Fixed by #4531
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feature Adding functionality that adds value

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@bubblobill
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bubblobill commented Aug 29, 2021

Is your feature request related to a problem? Please describe.
Macros on tokens can be edited and updated using get/setMacroProps(), similarly they can be created and deleted. This functionality does not exist for macros stored in other locations such as GM & Campaign panels. This requires things like library tokens to contain macros that need to be dragged to the appropriate panels which complicates matters and confuses users.

Describe the solution you'd like
Extend the functionality of createMacro, removeMacro, get/setMacroProps, etc. to macros stored in other locations.

Describe alternatives you've considered
Extend macro properties to include their "home" display panel.

Additional context
Add any other context or screenshots about the feature request here.

@bubblobill bubblobill added the feature Adding functionality that adds value label Aug 29, 2021
@melek
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melek commented Aug 31, 2021

Huge +1. I've meant to file a similar one forever and am too lazy.

@bubblobill bubblobill changed the title Ability to read/write GM, Campaign, and possibly Global macro properties Ability to read/write/create/delete GM, Campaign, and possibly Global macro properties Sep 3, 2021
@bubblobill bubblobill changed the title Ability to read/write/create/delete GM, Campaign, and possibly Global macro properties Ability to read/write/create/delete/etc. GM, Campaign, and possibly Global macro properties Sep 3, 2021
@Tdue21
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Tdue21 commented Aug 19, 2022

Huge +1 from me here. This is especially needed with addon libraries as they do have a token to put the macros on in the first place.
So, it would be immensely helpful to be able to create macros in one or more of the GM, Campaign and Global panels.
Or even a new panel "Addon macros" that will contain macro created by addons. Once there, they can be dragged to where the gm wants them.

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3 participants