Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature]: Set default starting map when connecting to a server #4281

Closed
StefanoMarina opened this issue Sep 7, 2023 · 1 comment
Closed
Labels
feature Adding functionality that adds value

Comments

@StefanoMarina
Copy link

Describe the Problem

When I start a server, the starting map seems to be random. Sometimes is the map we are on, sometimes is another map, sometimes I am fixing a token in a map then a player connects and appear on that map. There is no "official way" to control this, it seems.

The Solution you'd like

A simple checkbox: "start here when hosting" for a map, or a campaign property "starting map".

Alternatives that you've considered.

This is achievable by creating a onCampaignLoad with a Lib:Token, however changing the map during such times creates issues with getMacroLocation() , a macro I call on other Lib:Tokens' onCampaignLoad events to define external functions.

Additional Context

No response

@StefanoMarina StefanoMarina added the feature Adding functionality that adds value label Sep 7, 2023
@thelsing
Copy link
Collaborator

thelsing commented Sep 7, 2023

Duplicate to #75

@thelsing thelsing closed this as completed Sep 7, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature Adding functionality that adds value
Projects
None yet
Development

No branches or pull requests

2 participants