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conn_native.go
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// +build !js
package websocket
import (
"io"
"net"
"sync"
"time"
ws "github.com/gorilla/websocket"
"go.uber.org/multierr"
)
// Conn implements net.Conn interface for gorilla/websocket.
type Conn struct {
*ws.Conn
DefaultMessageType int
reader io.Reader
closeOnce sync.Once
// although a bit unconventional and the usual sync.RWMutex is
// what would be done, the gorilla websocket transport is a bit different
// see https://godoc.org/github.com/gorilla/websocket#hdr-Concurrency for more information
writeMux, readMux sync.Mutex
}
func (c *Conn) Read(b []byte) (int, error) {
c.readMux.Lock()
if c.reader == nil {
if err := c.prepNextReader(); err != nil {
c.readMux.Unlock()
return 0, err
}
}
for {
n, err := c.reader.Read(b)
switch err {
case io.EOF:
c.reader = nil
if n > 0 {
c.readMux.Unlock()
return n, nil
}
if err := c.prepNextReader(); err != nil {
c.readMux.Unlock()
return 0, err
}
// explicitly looping
default:
c.readMux.Unlock()
return n, err
}
}
}
func (c *Conn) prepNextReader() error {
t, r, err := c.Conn.NextReader()
if err != nil {
if wserr, ok := err.(*ws.CloseError); ok {
if wserr.Code == 1000 || wserr.Code == 1005 {
return io.EOF
}
}
return err
}
if t == ws.CloseMessage {
return io.EOF
}
c.reader = r
return nil
}
func (c *Conn) Write(b []byte) (n int, err error) {
c.writeMux.Lock()
if err := c.Conn.WriteMessage(c.DefaultMessageType, b); err != nil {
c.writeMux.Unlock()
return 0, err
}
c.writeMux.Unlock()
return len(b), nil
}
// Close closes the connection. Only the first call to Close will receive the
// close error, subsequent and concurrent calls will return nil.
// This method is thread-safe.
func (c *Conn) Close() error {
var err error
c.closeOnce.Do(func() {
err1 := c.Conn.WriteControl(
ws.CloseMessage,
ws.FormatCloseMessage(ws.CloseNormalClosure, "closed"),
time.Now().Add(GracefulCloseTimeout),
)
err2 := c.Conn.Close()
err = multierr.Combine(err1, err2)
})
return err
}
func (c *Conn) LocalAddr() net.Addr {
return NewAddr(c.Conn.LocalAddr().String())
}
func (c *Conn) RemoteAddr() net.Addr {
return NewAddr(c.Conn.RemoteAddr().String())
}
func (c *Conn) SetDeadline(t time.Time) error {
if err := c.SetReadDeadline(t); err != nil {
return err
}
return c.SetWriteDeadline(t)
}
func (c *Conn) SetReadDeadline(t time.Time) error {
return c.Conn.SetReadDeadline(t)
}
func (c *Conn) SetWriteDeadline(t time.Time) error {
c.writeMux.Lock()
err := c.Conn.SetWriteDeadline(t)
c.writeMux.Unlock()
return err
}
// NewConn creates a Conn given a regular gorilla/websocket Conn.
func NewConn(raw *ws.Conn) *Conn {
return &Conn{
Conn: raw,
DefaultMessageType: ws.BinaryMessage,
}
}