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Rendering issue with SwordInTheStone #237

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BrownBear85 opened this issue Jun 25, 2024 · 2 comments
Open

Rendering issue with SwordInTheStone #237

BrownBear85 opened this issue Jun 25, 2024 · 2 comments
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bug Something isn't working external-mod Declares an incompatibility with another mod not-confirmed This issue has not been reproduced by anyone yet

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@BrownBear85
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I noticed that ImmediatelyFast causes the items that are rendered with a bewlr from my mod to render improperly in the hotbar. Other display contexts work fine. It seems like they render behind the hotbar, which is quite strange.

Normal:
image
image

With ImmediatelyFast:
Screenshot 2024-06-24 170354
image

I'd love to fix this, so if anyone could let me know what is causing this and/or a way to fix it, that would be great!

@RaphiMC RaphiMC added the needs-more-information There is not enough information provided label Jun 25, 2024
@RaphiMC
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RaphiMC commented Jun 25, 2024

Please upload the game log

@BrownBear85
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BrownBear85 commented Jun 25, 2024

https://mclo.gs/ykZouX3

I disconnected my headphones during the session, so you will see 2 OpenAL errors which you can ignore.

I don't see anything relevant in the logs except possibly on line 42 with [25Jun2024 15:31:29.901] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program.

@RaphiMC RaphiMC added bug Something isn't working not-confirmed This issue has not been reproduced by anyone yet external-mod Declares an incompatibility with another mod and removed needs-more-information There is not enough information provided labels Jun 26, 2024
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Labels
bug Something isn't working external-mod Declares an incompatibility with another mod not-confirmed This issue has not been reproduced by anyone yet
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