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WeakPtrNode.cs
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WeakPtrNode.cs
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using System;
using System.Drawing;
using ReClassNET.Controls;
using ReClassNET.Extensions;
using ReClassNET.Memory;
using ReClassNET.Nodes;
using ReClassNET.UI;
namespace FrostbitePlugin
{
public class WeakPtrNode : BaseClassWrapperNode
{
private readonly MemoryBuffer memory = new MemoryBuffer();
public override int MemorySize => IntPtr.Size;
protected override bool PerformCycleCheck => false;
public override void GetUserInterfaceInfo(out string name, out Image icon)
{
name = "Weak Pointer";
icon = Properties.Resources.logo_frostbite;
}
public override void Initialize()
{
var node = ClassNode.Create();
node.Initialize();
node.AddBytes(64);
ChangeInnerNode(node);
}
public override Size Draw(DrawContext context, int x, int y)
{
if (IsHidden && !IsWrapped)
{
return DrawHidden(context, x, y);
}
var origX = x;
var origY = y;
AddSelection(context, x, y, context.Font.Height);
x = AddOpenCloseIcon(context, x, y);
x = AddIcon(context, x, y, context.IconProvider.Pointer, -1, HotSpotType.None);
var tx = x;
x = AddAddressOffset(context, x, y);
x = AddText(context, x, y, context.Settings.TypeColor, HotSpot.NoneId, "WeakPtr") + context.Font.Width;
x = AddText(context, x, y, context.Settings.NameColor, HotSpot.NameId, Name) + context.Font.Width;
x = AddText(context, x, y, context.Settings.ValueColor, HotSpot.NoneId, $"<{InnerNode.Name}>");
x = AddIcon(context, x, y, context.IconProvider.Change, 4, HotSpotType.ChangeClassType);
x += context.Font.Width;
AddComment(context, x, y);
DrawInvalidMemoryIndicatorIcon(context, y);
AddContextDropDownIcon(context, y);
AddDeleteIcon(context, y);
y += context.Font.Height;
var size = new Size(x - origX, y - origY);
if (LevelsOpen[context.Level])
{
var ptr = context.Memory.ReadIntPtr(Offset);
if (!ptr.IsNull())
{
ptr = context.Process.ReadRemoteIntPtr(ptr);
if (!ptr.IsNull())
{
ptr -= IntPtr.Size;
}
}
memory.Size = InnerNode.MemorySize;
memory.UpdateFrom(context.Process, ptr);
var v = context.Clone();
v.Address = ptr;
v.Memory = memory;
var innerSize = InnerNode.Draw(v, tx, y);
size.Width = Math.Max(size.Width, innerSize.Width + tx - origX);
size.Height += innerSize.Height;
}
return size;
}
public override int CalculateDrawnHeight(DrawContext context)
{
if (IsHidden && !IsWrapped)
{
return HiddenHeight;
}
var h = context.Font.Height;
if (LevelsOpen[context.Level])
{
h += InnerNode.CalculateDrawnHeight(context);
}
return h;
}
}
}