Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ammo not firing #386

Open
Zarhog opened this issue Jul 10, 2022 · 4 comments
Open

Ammo not firing #386

Zarhog opened this issue Jul 10, 2022 · 4 comments

Comments

@Zarhog
Copy link

Zarhog commented Jul 10, 2022

When equiping Ammo to a ranged weapon Better rolls forces this output

image

@sKRiBEL
Copy link

sKRiBEL commented Jul 14, 2022

Zakkon Zoom made a fix here: https://gitlab.com/-/snippets/2309757

Just replace custom-roll.js with the code provided.

@sKRiBEL
Copy link

sKRiBEL commented Jul 14, 2022

Another alternative is @Larkinabout's fork of the Module: https://github.com/Larkinabout/FoundryVTT-BetterRolls5e/tree/1.7.4

@Larkinabout
Copy link

My 1.7.4 release broke resource/item use consumption. Go for this one: https://github.com/Larkinabout/FoundryVTT-BetterRolls5e/releases/tag/1.7.5

@ArdensMortius
Copy link

add 3 lines at custom-roll.js at line №704

		if (ammoUpdate[0] != null)
		{
			ammoUpdate = ammoUpdate[0]; 			
		}

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants