PvP lets you use duel rooms and the friends list. You can also trade cards.
- In
Data/Settings.json
setMultiplayerEnabled
totrue
- In
Data/ClientData/ClientSettings.json
setMultiplayerToken
to some random text value - Copy / paste the entire
YgoMaster
folder so that it createsYgoMaster - Copy
- Inside the
YgoMaster - Copy
folder editData/ClientData/ClientSettings.json
and setMultiplayerToken
to a different random text value to the previous folder - Run
YgoMaster.exe
in theYgoMaster
folder - Run
YgoMasterClient.exe
in both folders
- In
Data/Settings.json
setMultiplayerEnabled
totrue
- In
Data/ClientData/ClientSettings.json
setMultiplayerToken
to some random text value - Modify
BaseIP
in bothData/Settings.json
andData/ClientData/ClientSettings.json
to point to the IP of the machine which runsYgoMaster.exe
If this doesn't work then use the WAN instructions but use your LAN IP where it says "WAN IP".
- In
Data/Settings.json
setMultiplayerEnabled
totrue
- In
Settings.json
setSessionServerIP
to0.0.0.0
- In
Settings.json
setMultiplayerPvpClientConnectIP
tolocalhost
- In
Settings.json
setBindIP
tohttp://*:{BasePort}/
- In
Settings.json
andClientSettings.json
setBaseIP
to the WAN IP - In
Data/ClientData/ClientSettings.json
setMultiplayerToken
to some random text value
- Every PC (and every seperate YgoMaster folder) must have a different
MultiplayerToken
as otherwise they will share the same session which will break things - Do not modify
YgoMaster/Data/Players/
or any sub folders whileYgoMaster.exe
is running - Clicking mates / duel field borders are synced with the other player. Spectators also see it but their clicks don't sync
- Sometimes clients bug out if you restart YgoMaster while in a duel (when you next enter a duel one client will get stuck before starting the duel). Restart all clients when reopening YgoMaster
- Play around with
MultiplayerNoDelay
(Settings.json
/ClientSettings.json
) to see which works best for you (it disables nagle's algorithm) - Releases include a folder called
YgoMaster/Data/CardData/
. To Generate that folder yourself read Updating.md - Client updates can break PvP. If you'd like to keep using PvP with YgoMaster you should wait until a new release before letting Steam update the client
- Click
DUEL
in the home menu - Click
Duel Room (PvP)
and create a duel room as you would in the normal game
You can trade cards with other players by going to their profile and clicking "Trade"
- Both players need to click "Trade" to enter the trade
- Your cards go to the "main deck" and their cards go to the "extra deck"
- Use the button on the top right where "SAVE" normally is to complete your trade. There's a cooldown of a few seconds on the button when moving cards to avoid accidental trading. You will need to press the trade button again if either player modifies the cards. If the button says "Trade!!!" it means the other player has pressed the trade button
- Use the sub menu of the trade menu to view their cards
- You can add their cards / remove their cards from the trade
- You cannot craft / dismantle while trading
You can send a pre defined message to the other player during the duel by clicking your player icon in the bottom left of the screen then clicking an entry.
The raw text is sent over to the player allowing you to enter custom text. The text can be found in YgoMaster/Data/ClientData/Text/Emotes.json
. Every time you click on your player icon the file is reloaded.
You can play sounds such as This will make a sound plsd:SE_BUFF_CHANGE