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FileSystem does not include required .bin files when move/copying .gltf. #948

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David-Everlasting-Media opened this issue Jan 23, 2025 · 0 comments

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@David-Everlasting-Media

Tested versions

4.3.stable.mono

System information

Linux / Pop-OS Cosmic + Gnome on Wayland, latest.

Issue description

When copy/duplicating .gltf format (basically .glb but with a separate REQUIRED .bin file) the .bin file(s) associated, are not copied/moved.

Redot_GLTF_Bug.mp4

Steps to reproduce

Have any .gltf with it's .bin file in a folder. In the FileSystem attempt to duplicate using the built-in FileSystem utility in godot.

Minimal reproduction project (MRP)

You can do this in any project. MRP can be provided on request, but you can do it now from any active project.

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