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Add support for non-persisted cross-shard synchronization #49

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mikeseese opened this issue Nov 26, 2024 · 1 comment
Open

Add support for non-persisted cross-shard synchronization #49

mikeseese opened this issue Nov 26, 2024 · 1 comment

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@mikeseese
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mikeseese commented Nov 26, 2024

This syncs when using a more lightweight option to synchronize data (using Redis) without persistence. Can be used completely separate or in addition to #50

@mikeseese mikeseese moved this to In Progress in Redwood Roadmap Nov 26, 2024
@mikeseese mikeseese changed the title Add support for cross-shard synchronization Add support for non-persisted cross-shard synchronization Nov 26, 2024
@mikeseese mikeseese moved this from In Progress to Started but On Hold in Redwood Roadmap Jan 6, 2025
@mikeseese
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Backend implemented and tests pass; waiting on computer hardware to fix desktop to integrate with Unreal

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