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On the pathtracer you can set vec4f parameter shadowCatcherPlane, which describe the coefficients of a plane equation (i.e., normal plus distance). Note that this is an experimental, undocumented feature...
Hello,
Can ground plane feature be implemented in ospray ? It is very useful for environment light,
The example of it in THREE.JS
https://threejs.org/examples/?q=ground#webgl_materials_envmaps_groundprojected
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