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goto 512 0 -100000
Nothing should be vibrating randomly, on or off the map.
The vehicle and RoRBot vibrate when located far off the map.
OS: Windows 10 Home Renderer used: DirectX 9
The text was updated successfully, but these errors were encountered:
Floating Point Errors and Large Scale Worlds It's floating point calculations that's done on the ORGE graphical engine we're using OGRE Thread
Sorry, something went wrong.
This is being fixed here #3034
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Steps to reproduce
goto 512 0 -100000
Expected behaviour
Nothing should be vibrating randomly, on or off the map.
Actual behaviour
The vehicle and RoRBot vibrate when located far off the map.
System configuration
OS: Windows 10 Home
Renderer used: DirectX 9
The text was updated successfully, but these errors were encountered: