Suggestions #28
Replies: 9 comments 7 replies
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I've been checking and there's currently no machine way to farm slimes. Thanks! |
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Infinity Cargo manager: reason: |
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Possible additions: |
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Include cost xp to unlock. import io.github.thebusybiscuit.slimefun4.core.researching.Research; Reason: All items already start unlocked, we would like to add some difficulty in releasing the infinity items. |
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A Config File or something, allowing for colour changes. Specifically for the Signs attached to Storage Units. Reason: The different coloured signs don't all work well with the Text on it |
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Allow Singularity Constructors to use the blocks of a material, eg: Redstone Block, to add 9 to the Redstone Singularity. |
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update to 1.18.1 |
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Expand Mob Simulations, the mob simulation is missing several mobs such as rabbits and strays both of which have unique drops. Another thing that could be expanded on is the drops from mob simulations, something that would be nice is drops which are related to the mob as well as a chance to obtain that drop. An example of this is and: Husks
Rabbits
Snowman
Another potential addition is the ability to grant the simulation enchantments like Looting, Sharpness, and Fire Aspect, this would allow players to get more for less simulations and would allow players to obtain loot faster as well as cooked over raw. |
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I love Slimefun and Infinity so thanks so much for all the work you are putting in it! Our server just updated our SF and we got Networks. So decided to rebuild my factory using Networks instead of cargo and it works so well. I'm a automation manic and love automating things. One thing I notice I would really love is a small Infinity Storage unit. One similar to a single chest or 1728 items. When you automate say Blistering Ingots 6400 items is just a tad to much especially if you have to wait for all of them to fill up before you start getting in Carbonado |
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