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Compatibility with RHS and DAR vehicles (and/or way to force TAD on vehicle positions) #157

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Maffaxxx opened this issue Sep 25, 2015 · 1 comment

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@Maffaxxx
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As per now, RHS HMMWVs let only the dirver and the gunner (!) to use the TAD, but not the front passenger (which is the one most likely to be tasked to manage it). The same happens with RHS MRAPs.

Moreover DAR's HMMWVs dont let anyone to use TAD, it doesnt come up at all, despite the fact that it is replicated inside the cabin (LOL!).

I dont know the first thing about vehicle construction and configuration, but i wonder if there is a way to make it work for these quite popular vehicles, and/or if there is a way to let or prevent certain positions in the vehicle to use the TAD

@nsgundy
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nsgundy commented Sep 25, 2015

This changes again with the ACE3 integration, making it possible for content developers (i.e. RHS) to configure what's available.

For now, to get around the issue of some vehicles not having support at all, ask your mod pack administrator (maybe yourself?) to take a look at this:
https://github.com/Riouken/cTab#define-vehicle-types-that-have-fbcb2-or-tad-available

Alternatively have your mission maker look at this: https://github.com/Riouken/cTab#override-vehicle-types-that-have-fbcb2-or-tad-available

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