-
Notifications
You must be signed in to change notification settings - Fork 1
/
save.c
304 lines (254 loc) · 5.97 KB
/
save.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
/*
save.c - save and restore routines
XRogue: Expeditions into the Dungeons of Doom
Copyright (C) 1991 Robert Pietkivitch
All rights reserved.
Based on "Advanced Rogue"
Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
All rights reserved.
Based on "Rogue: Exploring the Dungeons of Doom"
Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
All rights reserved.
See the file LICENSE.TXT for full copyright and licensing information.
*/
#include <curses.h>
#include <ctype.h>
#include <sys/types.h>
#include <signal.h>
#include <fcntl.h>
#include <errno.h>
#include "rogue.h"
#include "mach_dep.h"
extern char version[];
extern unsigned char encstr[];
extern int big_endian;
bool
save_game()
{
register FILE *savef;
register int c;
char buf[LINELEN];
/*
* get file name
*/
mpos = 0;
if (file_name[0] != '\0')
{
msg("Save file (%s)? ", file_name);
do
{
c = wgetch(cw);
if (c == ESC) return(0);
} while (c != 'n' && c != 'N' && c != 'y' && c != 'Y');
mpos = 0;
if (c == 'y' || c == 'Y')
{
msg("File name: %s", file_name);
goto gotfile;
}
}
else
goto gotfile; /* must save to file restored from */
do
{
msg("File name: ");
mpos = 0;
buf[0] = '\0';
if (get_str(buf, msgw) == QUIT)
{
msg("");
return FALSE;
}
strcpy(file_name, buf);
gotfile:
if ((savef = fopen(file_name, "wb")) == NULL)
msg(strerror(errno));
} while (savef == NULL);
msg("");
/*
* write out encrpyted file
*/
if (save_file(savef) == FALSE) {
fclose(savef);
msg("Cannot create save file.");
unlink(file_name);
return(FALSE);
}
fclose(savef);
return(TRUE);
}
/*
* automatically save a file. This is used if a HUP signal is recieved
*/
void
auto_save(int sig)
{
register FILE *savef = NULL;
register int i;
NOOP(sig);
for (i = 0; i < NSIG; i++)
signal(i, SIG_IGN);
if (file_name[0] != '\0' &&
pstats.s_hpt > 0 &&
((savef = fopen(file_name, "wb")) != NULL))
save_file(savef);
fclose(savef);
exit_game(EXIT_ENDWIN);
}
/*
* write the saved game on the file
*/
bool
save_file(savef)
register FILE *savef;
{
int slines = LINES;
int scols = COLS;
int ret = FALSE;
int endian = 0x01020304;
big_endian = ( *((char *)&endian) == 0x01 );
wmove(cw, LINES-1, 0);
draw(cw);
encwrite(version,strlen(version)+1,savef);
rs_write_int(savef,slines);
rs_write_int(savef,scols);
ret = rs_save_file(savef);
return(ret);
}
restore(file, envp)
register char *file;
char **envp;
{
register int inf;
extern char **environ;
char buf[LINELEN];
int endian = 0x01020304;
big_endian = ( *((char *)&endian) == 0x01 );
if (strcmp(file, "-r") == 0)
file = file_name;
if ((inf = open(file, O_RDONLY)) < 0)
{
perror(file);
return(-1);
}
fflush(stdout);
encread(buf, strlen(version) + 1, inf);
if (strcmp(buf, version) != 0)
{
printf("Sorry, saved game is out of date.\n");
return FALSE;
}
fflush(stdout);
rs_read_int(inf,&lines);
rs_read_int(inf,&cols);
initscr();
if (lines > LINES)
{
endwin();
printf("Sorry, original game was played on a screen with %d lines.\n",lines);
printf("Current screen only has %d lines. Unable to restore game\n",LINES);
return(FALSE);
}
if (cols > COLS)
{
endwin();
printf("Sorry, original game was played on a screen with %d columns.\n",cols);
printf("Current screen only has %d columns. Unable to restore game\n",COLS);
return(FALSE);
}
typeahead(-1);
setup();
cw = newwin(LINES, COLS, 0, 0);
mw = newwin(LINES, COLS, 0, 0);
hw = newwin(LINES, COLS, 0, 0);
msgw = newwin(4, cols, 0, 0);
keypad(cw, TRUE);
keypad(hw, TRUE);
if (rs_restore_file(inf) == FALSE)
{
endwin();
printf("Cannot restore file\n");
close(inf);
return(FALSE);
}
close(inf);
if (!wizard)
unlink(file);
mpos = 0;
environ = envp;
strcpy(file_name, file);
clearok(curscr, TRUE);
touchwin(cw);
wrefresh(cw);
msg("Welcome back! --More-- ");
wait_for(' ');
msg("");
playit();
/*NOTREACHED*/
return(1);
}
#define ENCWBSIZ 1024
/*
* perform an encrypted write
*/
long
encwrite(start, size, outf)
register char *start;
register unsigned long size;
register FILE *outf;
{
register unsigned char *ep;
register int i = 0;
unsigned long num_written = 0;
char buf[ENCWBSIZ];
int ret;
ep = encstr;
while (size--)
{
buf[i++] = *start++ ^ *ep++;
if (*ep == '\0')
ep = encstr;
if (i == ENCWBSIZ || size == 0)
{
ret = (unsigned int) fwrite(buf, 1, i, outf);
if (ret > 0)
num_written += ret;
if (ret < i)
return(num_written);
i = 0;
}
}
return(num_written);
}
#define ENCRBSIZ 32768
/*
* perform an encrypted read
*/
long
encread(start, size, inf)
register char *start;
register unsigned long size;
int inf;
{
register unsigned char *ep;
register int rd_siz;
register unsigned long total_read;
total_read = 0;
while (total_read < size) {
rd_siz = ENCRBSIZ;
rd_siz = ((size-total_read) > ENCRBSIZ) ? ENCRBSIZ : (size-total_read);
rd_siz = read(inf,&start[total_read],rd_siz);
if(rd_siz==-1 || rd_siz==0)
break;
total_read += rd_siz;
}
ep = encstr;
size = total_read;
while (size--)
{
*start++ ^= *ep++;
if (*ep == '\0')
ep = encstr;
}
return total_read;
}