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Describe the bug
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To Reproduce
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Go to '...'
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Expected behavior
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Software Versions
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Additional context
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The text was updated successfully, but these errors were encountered:
I checked and saw that in the mouse movement event, the position relative to the last point is saved, which can cause lag. I changed this routine to coordinates relative to the click point.
Memory managment checked; There's no memory leak. Nodes destroy correctly after deleting from scene but I found that some function in I_Scene.qml can be written in better way. I'll send a PR
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Software Versions
Application version: (add either official git release version or git SHA)
Firmware version: (add either official git release version or git SHA)
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: